spies can now test their disguise by using option #6 in the tactical function selection menu - they will evaluate their disguise (see the resulting messages for hints on how to improve disguise)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5922 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-03-16 02:28:04 +00:00
parent 0152976365
commit db6b0cb917
13 changed files with 59 additions and 15 deletions
+9
View File
@@ -15385,6 +15385,15 @@ void SOLDIERTYPE::Strip()
}
}
// check wether our disguise is any good
void SOLDIERTYPE::SpySelfTest()
{
if ( SeemsLegit(this->ubID) )
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, szCovertTextStr[STR_COVERT_TEST_OK], this->name );
else
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, szCovertTextStr[STR_COVERT_TEST_FAIL], this->name );
}
// can we process prisoners in this sector?
BOOLEAN SOLDIERTYPE::CanProcessPrisoners()
{