Remove duplicate header includes

This commit is contained in:
Asdow
2025-01-05 17:08:02 +02:00
parent db40cd433e
commit dcf202990f
3 changed files with 0 additions and 9 deletions
-2
View File
@@ -35,7 +35,6 @@
#include "tile cache.h" #include "tile cache.h"
#include "strategicmap.h" #include "strategicmap.h"
#include "Map Information.h" #include "Map Information.h"
#include "laptop.h"
#include "Shade Table Util.h" #include "Shade Table Util.h"
#include "Exit Grids.h" #include "Exit Grids.h"
#include "Summary Info.h" #include "Summary Info.h"
@@ -77,7 +76,6 @@
#include "AimArchives.h" #include "AimArchives.h"
#include "connect.h" #include "connect.h"
#include "DynamicDialogueWidget.h" // added by Flugente for InitMyBoxes() #include "DynamicDialogueWidget.h" // added by Flugente for InitMyBoxes()
#include "Animation Data.h" // added by Flugente
#include <language.hpp> #include <language.hpp>
@@ -50,7 +50,6 @@
#include "Ja25 Strategic Ai.h" #include "Ja25 Strategic Ai.h"
#include "MapScreen Quotes.h" #include "MapScreen Quotes.h"
#include "SaveLoadGame.h" #include "SaveLoadGame.h"
#include "strategicmap.h"
#endif #endif
#include "connect.h" #include "connect.h"
-6
View File
@@ -11,10 +11,8 @@
#include "font.h" #include "font.h"
#include "screenids.h" #include "screenids.h"
#include "screens.h" #include "screens.h"
#include "gameloop.h"
#include "overhead.h" #include "overhead.h"
#include "sysutil.h" #include "sysutil.h"
#include "input.h"
#include "Event Pump.h" #include "Event Pump.h"
#include "Font Control.h" #include "Font Control.h"
#include "Timer Control.h" #include "Timer Control.h"
@@ -44,18 +42,15 @@
#include "PopUpBox.h" #include "PopUpBox.h"
#include "Game Clock.h" #include "Game Clock.h"
#include "items.h" #include "items.h"
#include "vobject.h"
#include "Cursor Control.h" #include "Cursor Control.h"
#include "text.h" #include "text.h"
#include "strategic.h" #include "strategic.h"
#include "strategicmap.h" #include "strategicmap.h"
#include "interface.h"
#include "strategic pathing.h" #include "strategic pathing.h"
#include "Map Screen Interface Bottom.h" #include "Map Screen Interface Bottom.h"
#include "Map Screen Interface Border.h" #include "Map Screen Interface Border.h"
#include "Map Screen Interface Map.h" #include "Map Screen Interface Map.h"
#include "Map Screen Interface.h" #include "Map Screen Interface.h"
#include "Strategic Pathing.h"
#include "Assignments.h" #include "Assignments.h"
#include "points.h" #include "points.h"
#include "Squads.h" #include "Squads.h"
@@ -114,7 +109,6 @@
#include "connect.h" //hayden #include "connect.h" //hayden
#include "InterfaceItemImages.h" #include "InterfaceItemImages.h"
#include "vobject.h"
#include <language.hpp> #include <language.hpp>
#ifdef JA2UB #ifdef JA2UB