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PROJECT CHANGES (already done for VS 2003):
- Added "lua" project folder to the "Additional Include Directories" for each project - Added "lua51_vs2003.lib" to the "Additional Dependencies" for project "ja2" Project should now compile in VS 2003 without any errors. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@935 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1,7 +1,7 @@
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extern "C" {
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#include <lua.h>
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#include <lauxlib.h>
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#include <lualib.h>
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#include "lua.h"
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#include "lauxlib.h"
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#include "lualib.h"
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}
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#include "Types.h"
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+1
-1
@@ -1,6 +1,6 @@
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#include <stdio.h>
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#include <string.h>
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#include <Lua Interpreter.h>
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#include "Lua Interpreter.h"
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#include "lwstring.h"
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#include "Overhead.h"
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@@ -19,6 +19,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""..\Standard Gaming Platform";..\TileEngine;..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;.\"
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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