PROJECT CHANGES (already done for VS 2003):

- Added "lua" project folder to the "Additional Include Directories" for each project
- Added "lua51_vs2003.lib" to the "Additional Dependencies" for project "ja2" 
Project should now compile in VS 2003 without any errors.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@935 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-06-10 18:48:46 +00:00
parent e78b4ea242
commit df9d9e6c00
12 changed files with 16 additions and 15 deletions
+3 -3
View File
@@ -1,7 +1,7 @@
extern "C" {
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
}
#include "Types.h"
+1 -1
View File
@@ -1,6 +1,6 @@
#include <stdio.h>
#include <string.h>
#include <Lua Interpreter.h>
#include "Lua Interpreter.h"
#include "lwstring.h"
#include "Overhead.h"
+1
View File
@@ -19,6 +19,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;..\Standard Gaming Platform&quot;;..\TileEngine;..\;..\Tactical;..\Utils;..\tacticalai;..\Editor;..\strategic;.\"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"