mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
- Bugfix: IMP Creation -> String Array for holding the Attribute selection text was too short and so we got a buffer overrun in Debug version
- IMP Creation: Moved second info text for skill page some pixels up, because in Russian version text is longer git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3065 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -260,7 +260,7 @@ void RenderIMPAttributeSelection( void )
|
||||
DisplayWrappedString( LAPTOP_SCREEN_UL_X + 355, LAPTOP_SCREEN_WEB_UL_Y + 51, ( 640 ), 2, FONT12ARIAL, FONT_WHITE, sgAttributeSelectionText[2],FONT_BLACK,FALSE,0);
|
||||
|
||||
// this show us the exact maximum attribute based on ini option
|
||||
CHAR16 sMaxPntsString[64];
|
||||
CHAR16 sMaxPntsString[200];
|
||||
INT32 iMaxPointsToShow = gGameExternalOptions.iMaxAttribute;
|
||||
|
||||
if (iMaxPointsToShow > 100 )
|
||||
|
||||
Reference in New Issue
Block a user