- Bugfix: Fixed CTD when item could not be rendered in the Editor Toolbar

- Fixed compilation error while compiling with disabled #define USE_VFS

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2997 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-06-10 15:12:58 +00:00
parent 76b990f133
commit e240037535
2 changed files with 4 additions and 1 deletions
+1 -1
View File
@@ -531,7 +531,7 @@ void InitEditorItemsInfo(UINT32 uiItemType)
sOffset = hVObject->pETRLEObject[item->ubGraphicNum].sOffsetX;
sStart = x + (60 - sWidth - sOffset*2) / 2;
if( sWidth )
if( sWidth && sWidth > 0 )
{
BltVideoObjectOutlineFromIndex( eInfo.uiBuffer, uiVideoObjectIndex, item->ubGraphicNum, sStart, y+2, 0, FALSE );
}
+3
View File
@@ -2063,10 +2063,13 @@ void RefreshScreen(void *DummyVariable)
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
}
}
#ifdef USE_VFS
catch(CBasicException& ex)
{
RETHROWEXCEPTION(L"",&ex);
}
#endif
//
// Release temp surface