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- Bugfix: Fixed CTD when item could not be rendered in the Editor Toolbar
- Fixed compilation error while compiling with disabled #define USE_VFS git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2997 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -531,7 +531,7 @@ void InitEditorItemsInfo(UINT32 uiItemType)
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sOffset = hVObject->pETRLEObject[item->ubGraphicNum].sOffsetX;
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sOffset = hVObject->pETRLEObject[item->ubGraphicNum].sOffsetX;
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sStart = x + (60 - sWidth - sOffset*2) / 2;
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sStart = x + (60 - sWidth - sOffset*2) / 2;
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if( sWidth )
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if( sWidth && sWidth > 0 )
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{
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{
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BltVideoObjectOutlineFromIndex( eInfo.uiBuffer, uiVideoObjectIndex, item->ubGraphicNum, sStart, y+2, 0, FALSE );
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BltVideoObjectOutlineFromIndex( eInfo.uiBuffer, uiVideoObjectIndex, item->ubGraphicNum, sStart, y+2, 0, FALSE );
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}
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}
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@@ -2063,10 +2063,13 @@ void RefreshScreen(void *DummyVariable)
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DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
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DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
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}
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}
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}
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}
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#ifdef USE_VFS
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catch(CBasicException& ex)
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catch(CBasicException& ex)
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{
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{
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RETHROWEXCEPTION(L"",&ex);
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RETHROWEXCEPTION(L"",&ex);
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}
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}
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#endif
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//
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//
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// Release temp surface
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// Release temp surface
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