mirror of
https://github.com/1dot13/source.git
synced 2026-08-12 14:10:23 +02:00
minor code cleanup
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8363 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -2192,7 +2192,7 @@ BOOLEAN CanCharacterSleep( SOLDIERTYPE *pSoldier, BOOLEAN fExplainWhyNot )
|
||||
}
|
||||
|
||||
// on surface, and enemies are in the sector
|
||||
if( ( pSoldier->bSectorZ == 0 ) && ( NumEnemiesInAnySector( pSoldier->sSectorX, pSoldier->sSectorY, pSoldier->bSectorZ ) > 0 ) )
|
||||
if ( (pSoldier->bSectorZ == 0) && (NumNonPlayerTeamMembersInSector( pSoldier->sSectorX, pSoldier->sSectorY, ENEMY_TEAM ) > 0) )
|
||||
{
|
||||
if( fExplainWhyNot )
|
||||
{
|
||||
@@ -2445,7 +2445,7 @@ BOOLEAN CanCharacterSpreadPropaganda( SOLDIERTYPE *pSoldier )
|
||||
{
|
||||
return( FALSE );
|
||||
}
|
||||
if( NumEnemiesInAnySector( pSoldier->sSectorX, pSoldier->sSectorY, pSoldier->bSectorZ ) )
|
||||
if ( NumNonPlayerTeamMembersInSector( pSoldier->sSectorX, pSoldier->sSectorY, ENEMY_TEAM) )
|
||||
{
|
||||
return( FALSE );
|
||||
}
|
||||
@@ -2475,7 +2475,7 @@ BOOLEAN CanCharacterGatherInformation( SOLDIERTYPE *pSoldier )
|
||||
{
|
||||
return( FALSE );
|
||||
}
|
||||
if( NumEnemiesInAnySector( pSoldier->sSectorX, pSoldier->sSectorY, pSoldier->bSectorZ ) )
|
||||
if ( NumNonPlayerTeamMembersInSector( pSoldier->sSectorX, pSoldier->sSectorY, ENEMY_TEAM ) )
|
||||
{
|
||||
return( FALSE );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user