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minor code cleanup
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8363 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5766,7 +5766,7 @@ BOOLEAN HandleTimeCompressWithTeamJackedInAndGearedToGo( void )
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//Setup variables in the PBI for this first battle. We need to support the
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//non-persistant PBI in case the user goes to mapscreen.
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// HEADROCK HAM 3.5: Arrival sector externalized. Fix for entering non-hostile sector/
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if ( NumEnemiesInAnySector( gubPBSectorX, gubPBSectorY, 0 ) > 0 )
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if ( NumNonPlayerTeamMembersInSector( gubPBSectorX, gubPBSectorY, ENEMY_TEAM ) > 0 )
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{
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gfBlitBattleSectorLocator = TRUE;
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gubEnemyEncounterCode = ENTERING_ENEMY_SECTOR_CODE;
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