minor code cleanup

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8363 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-01-13 20:19:44 +00:00
parent 3419fd1c5d
commit e2c05ce1c6
4 changed files with 8 additions and 7 deletions
+1 -1
View File
@@ -5766,7 +5766,7 @@ BOOLEAN HandleTimeCompressWithTeamJackedInAndGearedToGo( void )
//Setup variables in the PBI for this first battle. We need to support the
//non-persistant PBI in case the user goes to mapscreen.
// HEADROCK HAM 3.5: Arrival sector externalized. Fix for entering non-hostile sector/
if ( NumEnemiesInAnySector( gubPBSectorX, gubPBSectorY, 0 ) > 0 )
if ( NumNonPlayerTeamMembersInSector( gubPBSectorX, gubPBSectorY, ENEMY_TEAM ) > 0 )
{
gfBlitBattleSectorLocator = TRUE;
gubEnemyEncounterCode = ENTERING_ENEMY_SECTOR_CODE;