mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
- New prisoner class: Civilians can be interrogated. Does not work for profile-based charcters.
- Capturing civilians is possible if their faction has <fCanBeCaptured> set to 1. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2215 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
<!-- Enabled: if set to 1, civilians of that group will use szGroup as their name in tactical
|
||||
AddToBattle: If a battle with that group occurs, all members are counted (no, this doesn't make a lot of sense)
|
||||
Loyalty: if set to 0, no loyalty/morale penalty if a civilian of that group is killed
|
||||
fCanBeCaptured: if set to 1 we can capture and interrogate hostile members of this group
|
||||
-->
|
||||
<CIV_GROUP_NAMES>
|
||||
<NAME>
|
||||
@@ -10,6 +11,7 @@
|
||||
<szGroup>None</szGroup>
|
||||
<AddToBattle>0</AddToBattle>
|
||||
<Loyalty>0</Loyalty>
|
||||
<fCanBeCaptured>0</fCanBeCaptured>
|
||||
</NAME>
|
||||
<NAME>
|
||||
<uiIndex>1</uiIndex>
|
||||
@@ -24,6 +26,7 @@
|
||||
<szGroup>KingPin</szGroup>
|
||||
<AddToBattle>1</AddToBattle>
|
||||
<Loyalty>0</Loyalty>
|
||||
<fCanBeCaptured>1</fCanBeCaptured>
|
||||
</NAME>
|
||||
<NAME>
|
||||
<uiIndex>3</uiIndex>
|
||||
@@ -80,6 +83,7 @@
|
||||
<szGroup>Hicks</szGroup>
|
||||
<AddToBattle>1</AddToBattle>
|
||||
<Loyalty>0</Loyalty>
|
||||
<fCanBeCaptured>1</fCanBeCaptured>
|
||||
</NAME>
|
||||
<NAME>
|
||||
<uiIndex>11</uiIndex>
|
||||
@@ -87,6 +91,7 @@
|
||||
<szGroup>Warden</szGroup>
|
||||
<AddToBattle>0</AddToBattle>
|
||||
<Loyalty>0</Loyalty>
|
||||
<fCanBeCaptured>1</fCanBeCaptured>
|
||||
</NAME>
|
||||
<NAME>
|
||||
<uiIndex>12</uiIndex>
|
||||
|
||||
Reference in New Issue
Block a user