Creatures Externalizations (by Buggler)

- externalized creatures placement and composition to CreaturePlacements.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6724 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-01-01 12:41:16 +00:00
parent d5b4599e9c
commit e3752a00fc
11 changed files with 1081 additions and 93 deletions
+4
View File
@@ -172,6 +172,7 @@ typedef PARSE_STAGE;
#define SECTORNAMESFILENAME "Map\\SectorNames.xml"
#define COOLNESSBYSECTORFILENAME "Map\\CoolnessBySector.xml"
#define BLOODCATPLACEMENTSFILENAME "Map\\BloodcatPlacements.xml"
#define CREATUREPLACEMENTSFILENAME "Map\\CreaturePlacements.xml"
#define SECTORLEVEL1NAMESFILENAME "Map\\SectorNamesLevel_1.xml"
#define SECTORLEVEL2NAMESFILENAME "Map\\SectorNamesLevel_2.xml"
#define SECTORLEVEL3NAMESFILENAME "Map\\SectorNamesLevel_3.xml"
@@ -453,6 +454,9 @@ extern BOOLEAN ReadInMercOpinions(STR fileName);
// HEADROCK HAM 3.6: Customized Bloodcat Placements
extern BOOLEAN ReadInBloodcatPlacements(STR fileName);
// Buggler: Customized Creature Placements
extern BOOLEAN ReadInCreaturePlacements(STR fileName);
// HEADROCK HAM 3.6: Customized Uniform Colors
extern BOOLEAN ReadInUniforms(STR fileName);