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Creatures Externalizations (by Buggler)
- externalized creatures placement and composition to CreaturePlacements.xml git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6724 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -172,6 +172,7 @@ typedef PARSE_STAGE;
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#define SECTORNAMESFILENAME "Map\\SectorNames.xml"
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#define COOLNESSBYSECTORFILENAME "Map\\CoolnessBySector.xml"
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#define BLOODCATPLACEMENTSFILENAME "Map\\BloodcatPlacements.xml"
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#define CREATUREPLACEMENTSFILENAME "Map\\CreaturePlacements.xml"
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#define SECTORLEVEL1NAMESFILENAME "Map\\SectorNamesLevel_1.xml"
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#define SECTORLEVEL2NAMESFILENAME "Map\\SectorNamesLevel_2.xml"
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#define SECTORLEVEL3NAMESFILENAME "Map\\SectorNamesLevel_3.xml"
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@@ -453,6 +454,9 @@ extern BOOLEAN ReadInMercOpinions(STR fileName);
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// HEADROCK HAM 3.6: Customized Bloodcat Placements
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extern BOOLEAN ReadInBloodcatPlacements(STR fileName);
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// Buggler: Customized Creature Placements
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extern BOOLEAN ReadInCreaturePlacements(STR fileName);
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// HEADROCK HAM 3.6: Customized Uniform Colors
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extern BOOLEAN ReadInUniforms(STR fileName);
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