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Fix: crash when using switches connected to doors
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6099 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -98,7 +98,8 @@ void HandleDoorChangeFromGridNo( SOLDIERTYPE *pSoldier, INT32 sGridNo, BOOLEAN f
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}
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// Flugente: we have to redo flashlights
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pSoldier->HandleFlashLights();
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if ( pSoldier )
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pSoldier->HandleFlashLights();
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}
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UINT16 GetAnimStateForInteraction( SOLDIERTYPE *pSoldier, BOOLEAN fDoor, UINT16 usAnimState )
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