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New feature: bear traps are mechanical traps that function like bombs, cause no explosion, can be reused, deal significant damage to legs and pin down the target.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=346624&#msg_346624 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2338 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -140,4 +140,14 @@
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<BlastFilename>TILECACHE\TEAR_EXP.STI</BlastFilename>
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<BlastSpeed>80</BlastSpeed>
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</EXPDATA>
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<EXPDATA>
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<uiIndex>14</uiIndex>
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<name>Beartrap</name>
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<TransKeyFrame>1</TransKeyFrame>
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<DamageKeyFrame>5</DamageKeyFrame>
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<ExplosionSoundID>503</ExplosionSoundID>
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<AltExplosionSoundID>-1</AltExplosionSoundID>
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<BlastFilename>TILECACHE\shckwave.STI</BlastFilename>
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<BlastSpeed>15</BlastSpeed>
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</EXPDATA>
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</EXPDATALIST>
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@@ -2061,4 +2061,24 @@
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<ubHorizontalDegree>0</ubHorizontalDegree>
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<ubVerticalDegree>0</ubVerticalDegree>
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</EXPLOSIVE>
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<EXPLOSIVE><!-- beartrap -->
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<uiIndex>103</uiIndex>
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<ubType>4</ubType>
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<ubDamage>10</ubDamage>
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<ubStunDamage>20</ubStunDamage>
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<ubRadius>1</ubRadius>
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<ubVolume>0</ubVolume>
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<ubVolatility>0</ubVolatility>
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<ubAnimationID>14</ubAnimationID>
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<ubDuration>1</ubDuration>
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<ubStartRadius>1</ubStartRadius>
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<ubMagSize>1</ubMagSize>
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<fExplodeOnImpact>0</fExplodeOnImpact>
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<usNumFragments>0</usNumFragments>
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<ubFragType>0</ubFragType>
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<ubFragDamage>0</ubFragDamage>
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<ubFragRange>0</ubFragRange>
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<ubHorizontalDegree>0</ubHorizontalDegree>
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<ubVerticalDegree>0</ubVerticalDegree>
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</EXPLOSIVE>
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</EXPLOSIVELIST>
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@@ -52185,4 +52185,35 @@
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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</ITEM>
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<ITEM>
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<uiIndex>1741</uiIndex>
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<szItemName>Beartrap</szItemName>
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<szLongItemName>Beartrap</szLongItemName>
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<szItemDesc>Anyone careless enough to step into this will have to stay put for a while.</szItemDesc>
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<szBRName>Beartrap</szBRName>
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<szBRDesc>Recommended by ACME.</szBRDesc>
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<usItemClass>512</usItemClass>
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<nasLayoutClass>1</nasLayoutClass>
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<ubClassIndex>103</ubClassIndex>
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<ubCursor>18</ubCursor>
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<ubGraphicType>2</ubGraphicType>
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<ubGraphicNum>241</ubGraphicNum>
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<ubWeight>55</ubWeight>
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<ubPerPocket>1</ubPerPocket>
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<ItemSize>17</ItemSize>
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<usPrice>200</usPrice>
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<ubCoolness>2</ubCoolness>
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<bRepairEase>1</bRepairEase>
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<Damageable>1</Damageable>
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<Repairable>1</Repairable>
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<Metal>1</Metal>
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<BR_NewInventory>4</BR_NewInventory>
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<BR_UsedInventory>4</BR_UsedInventory>
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<Mine>1</Mine>
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<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
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<ItemFlag>4</ItemFlag>
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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</ITEM>
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</ITEMLIST>
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@@ -502,4 +502,6 @@
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<SOUND>SOUNDS\WEAPONS\Misc\hedgetrimmer.ogg</SOUND>
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<SOUND>SOUNDS\roof_collapse_1.wav</SOUND>
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<SOUND>SOUNDS\nothing.wav</SOUND>
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<SOUND>SOUNDS\beartrap_activated.wav</SOUND>
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<SOUND>SOUNDS\beartrap_fleshhit.wav</SOUND>
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</SOUNDLIST>
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