New feature: bear traps are mechanical traps that function like bombs, cause no explosion, can be reused, deal significant damage to legs and pin down the target.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=346624&#msg_346624

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2338 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2016-08-12 20:47:13 +00:00
parent b712008493
commit e5ec768af2
6 changed files with 63 additions and 0 deletions
@@ -140,4 +140,14 @@
<BlastFilename>TILECACHE\TEAR_EXP.STI</BlastFilename>
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>14</uiIndex>
<name>Beartrap</name>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>5</DamageKeyFrame>
<ExplosionSoundID>503</ExplosionSoundID>
<AltExplosionSoundID>-1</AltExplosionSoundID>
<BlastFilename>TILECACHE\shckwave.STI</BlastFilename>
<BlastSpeed>15</BlastSpeed>
</EXPDATA>
</EXPDATALIST>
@@ -2061,4 +2061,24 @@
<ubHorizontalDegree>0</ubHorizontalDegree>
<ubVerticalDegree>0</ubVerticalDegree>
</EXPLOSIVE>
<EXPLOSIVE><!-- beartrap -->
<uiIndex>103</uiIndex>
<ubType>4</ubType>
<ubDamage>10</ubDamage>
<ubStunDamage>20</ubStunDamage>
<ubRadius>1</ubRadius>
<ubVolume>0</ubVolume>
<ubVolatility>0</ubVolatility>
<ubAnimationID>14</ubAnimationID>
<ubDuration>1</ubDuration>
<ubStartRadius>1</ubStartRadius>
<ubMagSize>1</ubMagSize>
<fExplodeOnImpact>0</fExplodeOnImpact>
<usNumFragments>0</usNumFragments>
<ubFragType>0</ubFragType>
<ubFragDamage>0</ubFragDamage>
<ubFragRange>0</ubFragRange>
<ubHorizontalDegree>0</ubHorizontalDegree>
<ubVerticalDegree>0</ubVerticalDegree>
</EXPLOSIVE>
</EXPLOSIVELIST>
@@ -52185,4 +52185,35 @@
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
</ITEM>
<ITEM>
<uiIndex>1741</uiIndex>
<szItemName>Beartrap</szItemName>
<szLongItemName>Beartrap</szLongItemName>
<szItemDesc>Anyone careless enough to step into this will have to stay put for a while.</szItemDesc>
<szBRName>Beartrap</szBRName>
<szBRDesc>Recommended by ACME.</szBRDesc>
<usItemClass>512</usItemClass>
<nasLayoutClass>1</nasLayoutClass>
<ubClassIndex>103</ubClassIndex>
<ubCursor>18</ubCursor>
<ubGraphicType>2</ubGraphicType>
<ubGraphicNum>241</ubGraphicNum>
<ubWeight>55</ubWeight>
<ubPerPocket>1</ubPerPocket>
<ItemSize>17</ItemSize>
<usPrice>200</usPrice>
<ubCoolness>2</ubCoolness>
<bRepairEase>1</bRepairEase>
<Damageable>1</Damageable>
<Repairable>1</Repairable>
<Metal>1</Metal>
<BR_NewInventory>4</BR_NewInventory>
<BR_UsedInventory>4</BR_UsedInventory>
<Mine>1</Mine>
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
<ItemFlag>4</ItemFlag>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
</ITEM>
</ITEMLIST>
@@ -502,4 +502,6 @@
<SOUND>SOUNDS\WEAPONS\Misc\hedgetrimmer.ogg</SOUND>
<SOUND>SOUNDS\roof_collapse_1.wav</SOUND>
<SOUND>SOUNDS\nothing.wav</SOUND>
<SOUND>SOUNDS\beartrap_activated.wav</SOUND>
<SOUND>SOUNDS\beartrap_fleshhit.wav</SOUND>
</SOUNDLIST>
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