New feature: bear traps are mechanical traps that function like bombs, cause no explosion, can be reused, deal significant damage to legs and pin down the target.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=346624&#msg_346624

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2338 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2016-08-12 20:47:13 +00:00
parent b712008493
commit e5ec768af2
6 changed files with 63 additions and 0 deletions
@@ -2061,4 +2061,24 @@
<ubHorizontalDegree>0</ubHorizontalDegree>
<ubVerticalDegree>0</ubVerticalDegree>
</EXPLOSIVE>
<EXPLOSIVE><!-- beartrap -->
<uiIndex>103</uiIndex>
<ubType>4</ubType>
<ubDamage>10</ubDamage>
<ubStunDamage>20</ubStunDamage>
<ubRadius>1</ubRadius>
<ubVolume>0</ubVolume>
<ubVolatility>0</ubVolatility>
<ubAnimationID>14</ubAnimationID>
<ubDuration>1</ubDuration>
<ubStartRadius>1</ubStartRadius>
<ubMagSize>1</ubMagSize>
<fExplodeOnImpact>0</fExplodeOnImpact>
<usNumFragments>0</usNumFragments>
<ubFragType>0</ubFragType>
<ubFragDamage>0</ubFragDamage>
<ubFragRange>0</ubFragRange>
<ubHorizontalDegree>0</ubHorizontalDegree>
<ubVerticalDegree>0</ubVerticalDegree>
</EXPLOSIVE>
</EXPLOSIVELIST>