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- new <usItemClass>: IC_RANDOMITEM (0x40000000 or 1073741824) is used for random items exclusively.
- increased ma number of Random Items to 1000 - fix: A certain key combination no longer spawns random NATO ARs git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5618 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4447,7 +4447,7 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
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else if ( fAlt )
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{
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// Flugente: spawn items while debugging
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if ( gusSelectedSoldier != NOBODY )
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/*if ( gusSelectedSoldier != NOBODY )
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{
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static UINT16 usitem = 1623;
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static INT16 status = 100;
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@@ -4465,7 +4465,7 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
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if ( !AutoPlaceObject( MercPtrs[ gusSelectedSoldier ], &newobj, FALSE ) )
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AddItemToPool( MercPtrs[ gusSelectedSoldier ]->sGridNo, &newobj, 1, 0, 0, -1 );
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}
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}*/
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}
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else
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{
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