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added stealing, cutting fences (and with that building fortifications) to the list of suspicious actions for the covert trait
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5534 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -14691,6 +14691,11 @@ BOOLEAN SOLDIERTYPE::SeemsLegit( UINT8 ubObserverID )
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this->usAnimState == DECAPITATE ||
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this->usAnimState == CROWBAR_ATTACK ||
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this->usAnimState == THROW_GRENADE_STANCE ||
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this->usAnimState == SHOOT_ROCKET_CROUCHED ||
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this->usAnimState == LOB_GRENADE_STANCE ||
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this->usAnimState == THROW_KNIFE ||
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this->usAnimState == CUTTING_FENCE ||
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this->usAnimState == HELIDROP ||
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this->usAnimState == THROW_KNIFE_SP_BM ||
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this->usAnimState == DODGE_ONE ||
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this->usAnimState == SLICE ||
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@@ -14703,6 +14708,8 @@ BOOLEAN SOLDIERTYPE::SeemsLegit( UINT8 ubObserverID )
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this->usAnimState == THROW_KNIFE ||
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this->usAnimState == PLANT_BOMB ||
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this->usAnimState == USE_REMOTE ||
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this->usAnimState == STEAL_ITEM ||
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this->usAnimState == SHOOT_ROCKET ||
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this->usAnimState == TAKE_BLOOD_FROM_CORPSE ||
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this->usAnimState == PICK_LOCK ||
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this->usAnimState == LOCKPICK_CROUCHED ||
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