Improved Random Stats Feature (by Buggler)

- Added random starting salaries in Ja2_options.ini
- Added more options for random stats & tweaked existing formula

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1671 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2013-05-10 20:37:53 +00:00
parent 04a92b0599
commit e8d07c0656
5 changed files with 4124 additions and 4061 deletions
+18 -4
View File
@@ -327,12 +327,26 @@ EARLY_REBELS_RECRUITMENT = 3
SHOW_SKILLS_IN_HIRING_PAGE = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; Should the game use random stats for the mercenaries (AIM, MERC, RPC, EPC)?
; FALSE = Do not use random stats (JA2 vanilla setting)
; TRUE = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"
; Should the game use random stats for the mercenaries (AIM, MERC, RPC, EPC & NPC)?
; 0 = Do not use random stats (JA2 vanilla setting)
; 1 = Full Random for all profiles
; 2 = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"
; 3 = Build random stats from (BaseAttribute) in "TableData\RandomStats.xml", range determined by level
; Valid +/- random range for stats (0-50), for EXP (0-4)
;------------------------------------------------------------------------------------------------------------------------------
MERCS_RANDOM_STATS = TRUE
MERCS_RANDOM_STATS = 1
MERCS_RANDOM_STAT_RANGE = 10
MERCS_RANDOM_EXP_RANGE = 1
;------------------------------------------------------------------------------------------------------------------------------
; Use random starting salaries for mercenaries (JA2 vanilla setting = FALSE)
; MAX_MODIFIER is the allowed +/- random percentage range (0-100, default = 30)
;------------------------------------------------------------------------------------------------------------------------------
MERCS_RANDOM_START_SALARY = TRUE
MERCS_RANDOM_START_SALARY_PERCENTAGE_MAX_MODIFIER = 30
;******************************************************************************************************************************
;******************************************************************************************************************************
File diff suppressed because it is too large Load Diff
+18 -4
View File
@@ -329,12 +329,26 @@ EARLY_REBELS_RECRUITMENT = 3
SHOW_SKILLS_IN_HIRING_PAGE = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; Should the game use random stats for the mercenaries (AIM, MERC, RPC, EPC)?
; FALSE = Do not use random stats (JA2 vanilla setting)
; TRUE = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"
; Should the game use random stats for the mercenaries (AIM, MERC, RPC, EPC & NPC)?
; 0 = Do not use random stats (JA2 vanilla setting)
; 1 = Full Random for all profiles
; 2 = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"
; 3 = Build random stats from (BaseAttribute) in "TableData\RandomStats.xml", range determined by level
; Valid +/- random range for stats (0-50), for EXP (0-4)
;------------------------------------------------------------------------------------------------------------------------------
MERCS_RANDOM_STATS = FALSE
MERCS_RANDOM_STATS = 0
MERCS_RANDOM_STAT_RANGE = 10
MERCS_RANDOM_EXP_RANGE = 1
;------------------------------------------------------------------------------------------------------------------------------
; Use random starting salaries for mercenaries (JA2 vanilla setting = FALSE)
; MAX_MODIFIER is the allowed +/- random percentage range (0-100, default = 30)
;------------------------------------------------------------------------------------------------------------------------------
MERCS_RANDOM_START_SALARY = FALSE
MERCS_RANDOM_START_SALARY_PERCENTAGE_MAX_MODIFIER = 30
;******************************************************************************************************************************
;******************************************************************************************************************************
+17 -4
View File
@@ -327,12 +327,25 @@ EARLY_REBELS_RECRUITMENT = 3
SHOW_SKILLS_IN_HIRING_PAGE = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; Should the game use random stats for the mercenaries (AIM, MERC, RPC, EPC)?
; FALSE = Do not use random stats (JA2 vanilla setting)
; TRUE = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"
; Should the game use random stats for the mercenaries (AIM, MERC, RPC, EPC & NPC)?
; 0 = Do not use random stats (JA2 vanilla setting)
; 1 = Full Random for all profiles
; 2 = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"
; 3 = Build random stats from (BaseAttribute) in "TableData\RandomStats.xml", range determined by level
; Valid +/- random range for stats (0-50), for EXP (0-4)
;------------------------------------------------------------------------------------------------------------------------------
MERCS_RANDOM_STATS = FALSE
MERCS_RANDOM_STATS = 0
MERCS_RANDOM_STAT_RANGE = 10
MERCS_RANDOM_EXP_RANGE = 1
;------------------------------------------------------------------------------------------------------------------------------
; Use random starting salaries for mercenaries (JA2 vanilla setting = FALSE)
; MAX_MODIFIER is the allowed +/- random percentage range (0-100, default = 30)
;------------------------------------------------------------------------------------------------------------------------------
MERCS_RANDOM_START_SALARY = FALSE
MERCS_RANDOM_START_SALARY_PERCENTAGE_MAX_MODIFIER = 30
;******************************************************************************************************************************
File diff suppressed because it is too large Load Diff