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Convert to SoldierID
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@@ -297,7 +297,7 @@ BOOLEAN IsDragStructurePresent( INT32 sGridNo, INT8 sLevel, UINT32& arusTileType
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void GetDragStructureXmlEntry( UINT32 ausTileType, UINT16 ausStructureNumber, int& arXmlVectorEntry );
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BOOLEAN RemoveStructDrag( INT32 sGridNo, INT8 sLevel, UINT32 uiTileType );
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void CorrectDragStructData( INT32 sGridNo, INT8 sLevel, UINT8 ausHitpoints, UINT8 ausDecalFlags );
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BOOLEAN BuildStructDrag( INT32 sGridNo, INT8 sLevel, UINT32 uiTileType, UINT8 usIndex, UINT16 usSoldierID );
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BOOLEAN BuildStructDrag( INT32 sGridNo, INT8 sLevel, UINT32 uiTileType, UINT8 usIndex, SoldierID usSoldierID );
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void UpdateFortificationPossibleAmount();
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void HandleFortificationUpdate();
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