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- Stat losses are now displayed in the laptop
- Breath regeneration through sleep is now displayed in a tooltip - If NOTIFY_IF_SLEEP_FAILS is set to FALSE, there is no popup box is ordering a merc to sleep fails git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7884 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1868,9 +1868,13 @@ public:
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FLOAT GetDiseaseMagnitude( UINT8 aDisease ); // get the magnitude os a disease we might have, used to determine wether there are any effects
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void PrintDiseaseDesc( CHAR16* apStr, BOOLEAN fFullDesc = FALSE );
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void PrintFoodDesc( CHAR16* apStr, BOOLEAN fFullDesc = FALSE );
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void PrintSleepDesc( CHAR16* apStr );
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FLOAT GetDiseaseContactProtection(); // get percentage protection from infections via contact
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INT16 GetDiseaseResistance();
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// Flugente: hourly breath regen calculation
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INT8 GetSleepBreathRegeneration();
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//////////////////////////////////////////////////////////////////////////////
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}; // SOLDIERTYPE;
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