- Stat losses are now displayed in the laptop

- Breath regeneration through sleep is now displayed in a tooltip
- If NOTIFY_IF_SLEEP_FAILS is set to FALSE, there is no popup box is ordering a merc to sleep fails

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7884 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-06-01 20:23:02 +00:00
parent 2d5e68a86d
commit ec90c52bd2
20 changed files with 284 additions and 221 deletions
+4
View File
@@ -1868,9 +1868,13 @@ public:
FLOAT GetDiseaseMagnitude( UINT8 aDisease ); // get the magnitude os a disease we might have, used to determine wether there are any effects
void PrintDiseaseDesc( CHAR16* apStr, BOOLEAN fFullDesc = FALSE );
void PrintFoodDesc( CHAR16* apStr, BOOLEAN fFullDesc = FALSE );
void PrintSleepDesc( CHAR16* apStr );
FLOAT GetDiseaseContactProtection(); // get percentage protection from infections via contact
INT16 GetDiseaseResistance();
// Flugente: hourly breath regen calculation
INT8 GetSleepBreathRegeneration();
//////////////////////////////////////////////////////////////////////////////
}; // SOLDIERTYPE;