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Fixes Upper/Lower Casing for include paths (#487)
* Fixing upper/lower case for includes types.h, zconf.h and zlib.h were renamed so that global includes like Types.h are not used.
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@@ -1,7 +1,7 @@
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#include "builddefines.h"
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#include <stdio.h>
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#include "sgp.h"
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#include "Gameloop.h"
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#include "gameloop.h"
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#include "Screens.h"
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#include "INIReader.h"
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#include "vobject_blitters.h"
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@@ -10,7 +10,7 @@
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#include "sysutil.h"
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#include "worlddef.h"
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#include "Animation Data.h"
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#include "overhead.h"
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#include "Overhead.h"
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#include "Font Control.h"
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#include "Button System.h"
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#include "Timer Control.h"
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@@ -21,18 +21,18 @@
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#include "Event Pump.h"
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#include "lighting.h"
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#include "Cursor Control.h"
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#include "music control.h"
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#include "Music Control.h"
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#include "video.h"
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#include "mapscreen.h"
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#include "interface items.h"
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#include "Maputility.h"
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#include "Interface Items.h"
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#include "maputility.h"
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#include "strategic.h"
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#include "dialogue control.h"
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#include "Dialogue Control.h"
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#include "Text.h"
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#include "laptop.h"
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#include "NPC.h"
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#include "MercTextBox.h"
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#include "tile cache.h"
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#include "Tile Cache.h"
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#include "strategicmap.h"
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#include "Map Information.h"
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#include "Shade Table Util.h"
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@@ -44,7 +44,7 @@
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#include "jascreens.h"
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#include "XML.h"
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#include "SaveLoadGame.h"
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#include "weapons.h"
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#include "Weapons.h"
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#include "Strategic Movement.h"
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#include "Vehicles.h"
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#include "Multilingual Text Code Generator.h"
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