Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+8 -8
View File
@@ -1,7 +1,7 @@
#include "builddefines.h"
#include <stdio.h>
#include "sgp.h"
#include "Gameloop.h"
#include "gameloop.h"
#include "Screens.h"
#include "INIReader.h"
#include "vobject_blitters.h"
@@ -10,7 +10,7 @@
#include "sysutil.h"
#include "worlddef.h"
#include "Animation Data.h"
#include "overhead.h"
#include "Overhead.h"
#include "Font Control.h"
#include "Button System.h"
#include "Timer Control.h"
@@ -21,18 +21,18 @@
#include "Event Pump.h"
#include "lighting.h"
#include "Cursor Control.h"
#include "music control.h"
#include "Music Control.h"
#include "video.h"
#include "mapscreen.h"
#include "interface items.h"
#include "Maputility.h"
#include "Interface Items.h"
#include "maputility.h"
#include "strategic.h"
#include "dialogue control.h"
#include "Dialogue Control.h"
#include "Text.h"
#include "laptop.h"
#include "NPC.h"
#include "MercTextBox.h"
#include "tile cache.h"
#include "Tile Cache.h"
#include "strategicmap.h"
#include "Map Information.h"
#include "Shade Table Util.h"
@@ -44,7 +44,7 @@
#include "jascreens.h"
#include "XML.h"
#include "SaveLoadGame.h"
#include "weapons.h"
#include "Weapons.h"
#include "Strategic Movement.h"
#include "Vehicles.h"
#include "Multilingual Text Code Generator.h"