Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+12 -12
View File
@@ -1,34 +1,34 @@
#include "Types.h"
#include "types.h"
#include "SaveLoadScreen.h"
#include "Video.h"
#include "video.h"
#include "Font Control.h"
#include "Game Clock.h"
#include "Render Dirty.h"
#include "Text Input.h"
#include "SaveLoadGame.h"
#include "Stdio.h"
#include "stdio.h"
#include "WordWrap.h"
#include "StrategicMap.h"
#include "Finances.h"
#include "strategicmap.h"
#include "finances.h"
#include "WCheck.h"
#include "Utilities.h"
#include "Cursors.h"
#include "VObject.h"
#include "vobject.h"
#include "Merc Hiring.h"
#include "LaptopSave.h"
#include "Options Screen.h"
#include "GameVersion.h"
#include "SysUtil.h"
#include "sysutil.h"
#include "Tactical Save.h"
#include "OverHead.h"
#include "Overhead.h"
#include "gamescreen.h"
#include "GameSettings.h"
#include "fade screen.h"
#include "English.h"
#include "Gameloop.h"
#include "Fade Screen.h"
#include "english.h"
#include "gameloop.h"
#include "Game Init.h"
#include "Text.h"
#include "Message.h"
#include "message.h"
#include "Map Screen Interface.h"
#include "Multi Language Graphic Utils.h"
#include "Campaign Types.h"