Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+12 -12
View File
@@ -1,9 +1,9 @@
#include "Types.h"
#include "types.h"
#include "Random.h"
#include "types.h"
#include "random.h"
#include "Campaign Types.h"
#include "Queen Command.h"
#include "overhead.h"
#include "Overhead.h"
#include "Strategic Movement.h"
#include "Strategic Status.h"
#include "GameSettings.h"
@@ -16,36 +16,36 @@
#include "laptop.h"
#include "worlddef.h"
#include "Soldier Control.h"
#include "overhead.h"
#include "Overhead.h"
#include "email.h"
#include "soldier profile.h"
#include "Soldier Profile.h"
#include "strategicmap.h"
#include "game init.h"
#include "animation data.h"
#include "soldier create.h"
#include "Game Init.h"
#include "Animation Data.h"
#include "Soldier Create.h"
#include "Soldier Init List.h"
#include "strategic.h"
#include "Squads.h"
#include "Strategic Town Loyalty.h"
#include "Strategic Mines.h"
#include "gameloop.h"
#include "Random.h"
#include "random.h"
#include "Map Screen Interface.h"
#include "Tactical Save.h"
#include "Campaign Types.h"
#include "Message.h"
#include "message.h"
#include "Game Event Hook.h"
#include "Strategic Movement.h"
#include "Quests.h"
#include "Strategic AI.h"
#include "dialogue control.h"
#include "Dialogue Control.h"
#include "GameSettings.h"
#include "INIReader.h"
#include "Soldier Profile.h"
#include "XML.h"
#include "Item Types.h"
#include "Items.h"
#include "text.h"
#include "Text.h"
#include "GameSettings.h"
#ifdef JA2UB