Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+2 -2
View File
@@ -4,11 +4,11 @@
#include "Utilities.h"
#include "WCheck.h"
#include "stdio.h"
#include "Aim.h"
#include "aim.h"
#include "Soldier Profile.h"
#include "email.h"
#include "Text.h"
#include "aimsort.h"
#include "AimSort.h"
#include "Assignments.h"
#include "GameSettings.h"
#include "english.h"
+13 -13
View File
@@ -1,30 +1,30 @@
#include "email.h"
#include "laptop.h"
#include "AimMembers.h"
#include "Aim.h"
#include "aim.h"
#include "Utilities.h"
#include "WCheck.h"
#include "Debug.h"
#include "DEBUG.H"
#include "stdio.h"
#include "sysutil.h"
#include "Soldier Profile.h"
#include "Soldier Control.h"
#include "InterFace Items.h"
#include "overhead.h"
#include "Interface Items.h"
#include "Overhead.h"
#include "WordWrap.h"
#include "finances.h"
#include "vsurface.h"
#include "VObject.h"
#include "vobject.h"
#include "Game Clock.h"
#include "overhead.h"
#include "Faces.h"
#include "dialogue control.h"
#include "text.h"
#include "History.h"
#include "Overhead.h"
#include "faces.h"
#include "Dialogue Control.h"
#include "Text.h"
#include "history.h"
#include "Game Event Hook.h"
#include "MercTextBox.h"
#include "Render Dirty.h"
#include "weapons.h"
#include "Weapons.h"
#include "Soldier Add.h"
#include "Merc Hiring.h"
#include "strategic.h"
@@ -32,7 +32,7 @@
#include "LaptopSave.h"
#include "english.h"
#include "GameSettings.h"
#include "Random.h"
#include "random.h"
#include "Strategic Status.h"
#include "Merc Contract.h"
#include "Strategic Merc Handler.h"
@@ -40,7 +40,7 @@
#include "Sound Control.h"
#include "Quests.h"
#include "strategicmap.h"
#include "Personnel.h"
#include "personnel.h"
#include "Encyclopedia_new.h" //update encyclopedia item visibility when viewing that item
#include "Strategic Town Loyalty.h"
+1 -1
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@@ -1,6 +1,6 @@
#include "laptop.h"
#include "AimSort.h"
#include "Aim.h"
#include "aim.h"
#include "WCheck.h"
#include "Utilities.h"
#include "WordWrap.h"
+4 -4
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@@ -5,20 +5,20 @@
#include "WCheck.h"
#include "WordWrap.h"
#include "Cursors.h"
#include "interface items.h"
#include "Interface Items.h"
#include "Weapons.h"
#include "Store Inventory.h"
#include "Game Event Hook.h"
#include "Game Clock.h"
#include "LaptopSave.h"
#include "Random.h"
#include "random.h"
#include "Text.h"
#include "Multi Language Graphic Utils.h"
// #include "Utility.h"
#include "armsdealerinvinit.h"
#include "ArmsDealerInvInit.h"
#include "GameSettings.h"
#include "message.h"
#include "postalservice.h"
#include "PostalService.h"
#ifdef JA2TESTVERSION
+1 -1
View File
@@ -6,7 +6,7 @@
#include "WCheck.h"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "text.h"
#include "Text.h"
UINT32 guiAmmoBackground;
UINT32 guiAmmoGrid;
+3 -3
View File
@@ -5,12 +5,12 @@
#include "WCheck.h"
#include "WordWrap.h"
#include "Cursors.h"
#include "interface items.h"
#include "Interface Items.h"
#include "Encrypted File.h"
#include "text.h"
#include "Text.h"
#include "Store Inventory.h"
#include "LaptopSave.h"
#include "Finances.h"
#include "finances.h"
#include "Overhead.h"
#include "Weapons.h"
#include "GameSettings.h"
+3 -3
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@@ -10,7 +10,7 @@
#include "finances.h"
#include "Game Clock.h"
#include "Game Event Hook.h"
#include "Random.h"
#include "random.h"
#include "LaptopSave.h"
#include "Soldier Profile.h"
#include "input.h"
@@ -20,8 +20,8 @@
#include "Multi Language Graphic Utils.h"
#include "strategic.h"
#include "strategicmap.h"
#include "isometric utils.h"
#include "postalservice.h"
#include "Isometric Utils.h"
#include "PostalService.h"
#include "english.h"
#include <list>
+4 -4
View File
@@ -1,13 +1,13 @@
#include "laptop.h"
#include "BobbyRShipments.h"
#include "bobbyr.h"
#include "utilities.h"
#include "BobbyR.h"
#include "Utilities.h"
#include "WCheck.h"
#include "Text.h"
#include "BobbyRGuns.h"
#include "cursors.h"
#include "Cursors.h"
#include "BobbyRMailOrder.h"
#include "wordwrap.h"
#include "WordWrap.h"
#include "strategic.h"
#include "strategicmap.h"
#include "PostalService.h"
+2 -2
View File
@@ -1,7 +1,7 @@
#include "Utilities.h"
#include "WCheck.h"
#include "timer control.h"
#include "Debug.h"
#include "Timer Control.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "email.h"
+2 -2
View File
@@ -1,7 +1,7 @@
#include "Utilities.h"
#include "WCheck.h"
#include "timer control.h"
#include "Debug.h"
#include "Timer Control.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "email.h"
+3 -3
View File
@@ -1,9 +1,9 @@
#include "Types.h"
#include "font.h"
#include "types.h"
#include "Font.h"
#include "laptop.h"
#include "Font Control.h"
#include "Text.h"
#include "wordwrap.h"
#include "WordWrap.h"
#define BROKEN_LINK__FONT FONT12ARIAL
#define BROKEN_LINK__COLOR FONT_MCOLOR_BLACK
+1 -1
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@@ -10,7 +10,7 @@
#include "Utilities.h"
#include "WordWrap.h"
#include "Cursors.h"
#include "Line.h"
#include "line.h"
#include "Insurance Text.h"
#include "Encrypted File.h"
#include "Text.h"
+1 -1
View File
@@ -11,7 +11,7 @@
#include "Game Clock.h"
#include "Soldier macros.h"
#include "Text.h"
#include "Laptop.h"
#include "laptop.h"
#include "LaptopSave.h"
#include "email.h"
#include "DynamicDialogue.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#include "laptop.h"
#include "cursors.h"
#include "Cursors.h"
#include "CharProfile.h"
#include "IMP AboutUs.h"
#include "IMP Attribute Entrance.h"
@@ -19,7 +19,7 @@
#include "IMP Personality Finish.h"
#include "IMPVideoObjects.h"
#include "IMP Confirm.h"
#include "messageboxscreen.h"
#include "MessageBoxScreen.h"
#include "LaptopSave.h"
// These 5 added - SANDRO
#include "IMP Character and Disability Entrance.h"
+1 -1
View File
@@ -1,4 +1,4 @@
#include "Types.h"
#include "types.h"
#include "WCheck.h"
#include <string.h>
#include "GameSettings.h"
+1 -1
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@@ -29,7 +29,7 @@
/// uncomment to use just graphic + mouseregion instead of real buttons. No sounds, no button states, just plain 'hyperlinks'.
#define ENC_USE_BUTTONSYSTEM
#include "Types.h"
#include "types.h"
#include "WCheck.h"
#include "DEBUG.H"
#include "GameSettings.h"
+1 -1
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@@ -8,7 +8,7 @@
#include "WCheck.h"
#include "Utilities.h"
#include "WordWrap.h"
#include "Line.h"
#include "line.h"
#include "Text.h"
#include "FacilityProduction.h"
#include "Map Screen Interface.h"
+2 -2
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@@ -2,10 +2,10 @@
#include "CharProfile.h"
#include "IMPVideoObjects.h"
#include "Utilities.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Text System.h"
+2 -2
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@@ -3,10 +3,10 @@
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "Utilities.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Text System.h"
+2 -2
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@@ -5,10 +5,10 @@
#include "Utilities.h"
#include "input.h"
#include "Isometric Utils.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Text System.h"
#include "IMP Attribute Selection.h"
+3 -3
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@@ -6,14 +6,14 @@
#include "input.h"
#include "Isometric Utils.h"
#include "IMP Skill Trait.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Text System.h"
#include "IMP Compile Character.h"
#include "text.h"
#include "Text.h"
#include "GameSettings.h"
// Added these 3 - SANDRO
#include "IMP Disability Trait.h"
+5 -5
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@@ -1,17 +1,17 @@
#include "IMP Background.h"
#include "IMP Skill Trait.h"
#include "Button System.h"
#include "utilities.h"
#include "Debug.h"
#include "Utilities.h"
#include "DEBUG.H"
#include "Text.h"
#include "Font Control.h"
#include "font.h"
#include "Font.h"
#include "laptop.h"
#include "cursors.h"
#include "Cursors.h"
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "_Ja25EnglishText.h"
#include "wordwrap.h"
#include "WordWrap.h"
#include "CharProfile.h"
#include "soldier profile type.h"
#include "IMP Compile Character.h"
+1 -1
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@@ -1,7 +1,7 @@
#ifndef __IMP_BACKGROUND__H_
#define __IMP_BACKGROUND__H_
#include "Types.h"
#include "types.h"
#include "mousesystem.h"
void EnterIMPBackground( void );
+5 -5
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@@ -5,23 +5,23 @@
#include "IMPVideoObjects.h"
#include "Utilities.h"
#include "Timer Control.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Finish.h"
#include "IMP Text System.h"
#include "Text Input.h"
#include "messageboxscreen.h"
#include "Soldier Profile Type.h"
#include "MessageBoxScreen.h"
#include "soldier profile type.h"
#include "IMP Portraits.h"
#include "IMP Attribute Selection.h"
#include "english.h"
#include "line.h"
#include "Merc Hiring.h"
#include "strategic.h"
#include "text.h"
#include "Text.h"
#include "LaptopSave.h"
#include <language.hpp>
+5 -5
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@@ -1,16 +1,16 @@
#include "IMP Character Trait.h"
#include "Button System.h"
#include "utilities.h"
#include "Debug.h"
#include "Utilities.h"
#include "DEBUG.H"
#include "Text.h"
#include "Font Control.h"
#include "font.h"
#include "Font.h"
#include "laptop.h"
#include "cursors.h"
#include "Cursors.h"
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "_Ja25EnglishText.h"
#include "wordwrap.h"
#include "WordWrap.h"
#include "CharProfile.h"
#include "GameSettings.h"
+1 -1
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@@ -1,7 +1,7 @@
#ifndef __IMP_CHARACTER_TRAIT__H_
#define __IMP_CHARACTER_TRAIT__H_
#include "Types.h"
#include "types.h"
void EnterIMPCharacterTrait( void );
void RenderIMPCharacterTrait( void );
@@ -3,13 +3,13 @@
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "Utilities.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Text System.h"
#include "text.h"
#include "Text.h"
// IMP personality entrance buttons
+5 -5
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@@ -1,15 +1,15 @@
#include "IMP Color Choosing.h"
#include "Button System.h"
#include "utilities.h"
#include "Debug.h"
#include "Utilities.h"
#include "DEBUG.H"
#include "Text.h"
#include "Font Control.h"
#include "font.h"
#include "Font.h"
#include "laptop.h"
#include "cursors.h"
#include "Cursors.h"
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "wordwrap.h"
#include "WordWrap.h"
#include "CharProfile.h"
#include "soldier profile type.h"
#include "IMP Portraits.h"
+1 -1
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@@ -1,7 +1,7 @@
#ifndef __IMP_COLOR_CHOOSING_SKIN_HAIR__H_
#define __IMP_COLOR_CHOOSING_SKIN_HAIR__H_
#include "Types.h"
#include "types.h"
void EnterIMPColorChoice( void );
void RenderIMPColorChoice( void );
+2 -2
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@@ -1,7 +1,7 @@
#include "laptop.h"
#include "CharProfile.h"
#include "Utilities.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "GameSettings.h"
@@ -12,7 +12,7 @@
#include "IMP Attribute Selection.h"
#include "IMP Portraits.h"
#include "IMP Compile Character.h"
#include "Soldier Profile Type.h"
#include "soldier profile type.h"
#include "Soldier Profile.h"
#include "Animation Data.h"
#include "random.h"
+5 -5
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@@ -3,10 +3,10 @@
#include "IMP HomePage.h"
#include "IMPVideoObjects.h"
#include "Utilities.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Compile Character.h"
#include "soldier profile type.h"
@@ -14,7 +14,7 @@
#include "IMP Confirm.h"
#include "finances.h"
#include "Soldier Profile.h"
#include "Soldier Profile Type.h"
#include "soldier profile type.h"
#include "Soldier Control.h"
#include "IMP Portraits.h"
#include "Overhead.h"
@@ -25,8 +25,8 @@
#include "Game Event Hook.h"
#include "LaptopSave.h"
#include "strategic.h"
#include "weapons.h"
#include "Random.h"
#include "Weapons.h"
#include "random.h"
#include "GameVersion.h"
#include "GameSettings.h"
#include "IMP Gear.h" // added by Flugente
+5 -5
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@@ -1,16 +1,16 @@
#include "IMP Disability Trait.h"
#include "Button System.h"
#include "utilities.h"
#include "Debug.h"
#include "Utilities.h"
#include "DEBUG.H"
#include "Text.h"
#include "Font Control.h"
#include "font.h"
#include "Font.h"
#include "laptop.h"
#include "cursors.h"
#include "Cursors.h"
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "_Ja25EnglishText.h"
#include "wordwrap.h"
#include "WordWrap.h"
#include "CharProfile.h"
#include "GameSettings.h"
+1 -1
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@@ -1,7 +1,7 @@
#ifndef __IMP_DISABILITY_TRAIT__H_
#define __IMP_DISABILITY_TRAIT__H_
#include "Types.h"
#include "types.h"
void EnterIMPDisabilityTrait( void );
void RenderIMPDisabilityTrait( void );
+3 -3
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@@ -7,15 +7,15 @@
#include "Utilities.h"
#include "WCheck.h"
#include "Timer Control.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Attribute Selection.h"
#include "IMP Text System.h"
#include "soundman.h"
#include "text.h"
#include "Text.h"
#include "IMP Confirm.h"
+2 -2
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@@ -8,10 +8,10 @@
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "Utilities.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Text System.h"
#include "Text.h"
+1 -1
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@@ -6,7 +6,7 @@
* @author Flugente (bears-pit.com)
*/
#include "Types.h"
#include "types.h"
void EnterIMPGearEntrance( void );
void RenderIMPGearEntrance( void );
+5 -5
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@@ -6,17 +6,17 @@
#include "IMP Gear.h"
#include "IMP Skill Trait.h"
#include "Button System.h"
#include "utilities.h"
#include "Debug.h"
#include "Utilities.h"
#include "DEBUG.H"
#include "Text.h"
#include "Font Control.h"
#include "font.h"
#include "Font.h"
#include "laptop.h"
#include "cursors.h"
#include "Cursors.h"
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "_Ja25EnglishText.h"
#include "wordwrap.h"
#include "WordWrap.h"
#include "CharProfile.h"
#include "soldier profile type.h"
#include "IMP Compile Character.h"
+1 -1
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@@ -6,7 +6,7 @@
* @author Flugente (bears-pit.com)
*/
#include "Types.h"
#include "types.h"
#include "soldier profile type.h"
void EnterIMPGear( void );
+2 -2
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@@ -2,11 +2,11 @@
#include "IMP HomePage.h"
#include "IMPVideoObjects.h"
#include "Utilities.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "IMP Compile Character.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Text System.h"
#include "Timer Control.h"
+2 -2
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@@ -3,10 +3,10 @@
#include "IMPVideoObjects.h"
#include "Utilities.h"
#include "WCheck.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Attribute Selection.h"
#include "IMP Text System.h"
+5 -5
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@@ -1,17 +1,17 @@
#include "IMP Minor Trait.h"
#include "IMP Skill Trait.h"
#include "Button System.h"
#include "utilities.h"
#include "Debug.h"
#include "Utilities.h"
#include "DEBUG.H"
#include "Text.h"
#include "Font Control.h"
#include "font.h"
#include "Font.h"
#include "laptop.h"
#include "cursors.h"
#include "Cursors.h"
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "_Ja25EnglishText.h"
#include "wordwrap.h"
#include "WordWrap.h"
#include "CharProfile.h"
#include "soldier profile type.h"
#include "IMP Compile Character.h"
+1 -1
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@@ -1,7 +1,7 @@
#ifndef __IMP_MINOR_TRAIT__H_
#define __IMP_MINOR_TRAIT__H_
#include "Types.h"
#include "types.h"
void EnterIMPMinorTrait( void );
void RenderIMPMinorTrait( void );
+2 -2
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@@ -3,10 +3,10 @@
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "Utilities.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Text System.h"
+2 -2
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@@ -3,10 +3,10 @@
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "Utilities.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Text System.h"
#include "IMP Compile Character.h"
+2 -2
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@@ -3,10 +3,10 @@
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "Utilities.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Compile Character.h"
#include "soldier profile type.h"
+2 -2
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@@ -6,10 +6,10 @@
#include "WCheck.h"
#include "input.h"
#include "Isometric Utils.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "IMP Text System.h"
+5 -5
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@@ -6,17 +6,17 @@
#include "IMP Prejudice.h"
#include "IMP Skill Trait.h"
#include "Button System.h"
#include "utilities.h"
#include "Debug.h"
#include "Utilities.h"
#include "DEBUG.H"
#include "Text.h"
#include "Font Control.h"
#include "font.h"
#include "Font.h"
#include "laptop.h"
#include "cursors.h"
#include "Cursors.h"
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "_Ja25EnglishText.h"
#include "wordwrap.h"
#include "WordWrap.h"
#include "CharProfile.h"
#include "soldier profile type.h"
#include "IMP Compile Character.h"
+1 -1
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@@ -6,7 +6,7 @@
* @author Flugente (bears-pit.com)
*/
#include "Types.h"
#include "types.h"
void EnterIMPPrejudice( void );
void RenderIMPPrejudice( void );
+5 -5
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@@ -1,16 +1,16 @@
#include "IMP Skill Trait.h"
#include "Button System.h"
#include "utilities.h"
#include "Debug.h"
#include "Utilities.h"
#include "DEBUG.H"
#include "Text.h"
#include "Font Control.h"
#include "font.h"
#include "Font.h"
#include "laptop.h"
#include "cursors.h"
#include "Cursors.h"
#include "IMP MainPage.h"
#include "IMPVideoObjects.h"
#include "_Ja25EnglishText.h"
#include "wordwrap.h"
#include "WordWrap.h"
#include "CharProfile.h"
#include "soldier profile type.h"
#include "IMP Compile Character.h"
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@@ -1,7 +1,7 @@
#ifndef __IMP_SKILL_TRAIT__H_
#define __IMP_SKILL_TRAIT__H_
#include "Types.h"
#include "types.h"
void EnterIMPSkillTrait( void );
void RenderIMPSkillTrait( void );
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@@ -12,24 +12,24 @@
#include "IMP Confirm.h"
#include "GameSettings.h"
#include "Text.h"
#include "_Ja25Englishtext.h"
#include "_Ja25EnglishText.h"
#ifdef JA2UB
#include "laptop.h"
#include "email.h"
#include "Utilities.h"
#include "WCheck.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "soldier profile.h"
#include "Cursors.h"
#include "Soldier Profile.h"
#include "IMP Compile Character.h"
#include "IMP Voices.h"
#include "IMP Portraits.h"
#include "Game Clock.h"
#include "environment.h"
#include "AimMembers.h"
#include "Random.h"
#include "random.h"
#include "Text.h"
#include "LaptopSave.h"
#include "finances.h"
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@@ -5,14 +5,14 @@
#include "Utilities.h"
#include "input.h"
#include "Isometric Utils.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "laptop.h"
#include "Sound Control.h"
#include "IMP Text System.h"
#include "text.h"
#include "Text.h"
#include "soldier profile type.h"
#include "GameSettings.h"
#include "LaptopSave.h"
+1 -1
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@@ -1,7 +1,7 @@
#include "IMPVideoObjects.h"
#include "Utilities.h"
#include "WCheck.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "laptop.h"
+1 -1
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@@ -10,7 +10,7 @@
#include "Utilities.h"
#include "WordWrap.h"
#include "Cursors.h"
#include "Line.h"
#include "line.h"
#include "Insurance Text.h"
#include "Encrypted File.h"
#include "Text.h"
+2 -2
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@@ -10,7 +10,7 @@
#include "Utilities.h"
#include "WordWrap.h"
#include "Cursors.h"
#include "Line.h"
#include "line.h"
#include "Insurance Text.h"
#include "Encrypted File.h"
#include "Text.h"
@@ -32,7 +32,7 @@
#include "GameVersion.h"
#include "message.h"
#include "Game Event Hook.h"
#include "militia control.h"
#include "Militia Control.h"
#include "Town Militia.h"
#include "Strategic Town Loyalty.h"
+2 -2
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@@ -10,7 +10,7 @@
#include "Utilities.h"
#include "WordWrap.h"
#include "Cursors.h"
#include "Line.h"
#include "line.h"
#include "Insurance Text.h"
#include "Encrypted File.h"
#include "Text.h"
@@ -32,7 +32,7 @@
#include "GameVersion.h"
#include "message.h"
#include "Game Event Hook.h"
#include "militia control.h"
#include "Militia Control.h"
#include "Town Militia.h"
#include "Strategic Town Loyalty.h"
#include "MilitiaIndividual.h"
+2 -2
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@@ -1,11 +1,11 @@
#include "SaveLoadMap.h"
#include "Structure Wrap.h"
#include "Tactical Save.h"
#include "postalservice.h"
#include "PostalService.h"
#include "strategic.h"
#include "strategicmap.h"
#include "random.h"
#include "game clock.h"
#include "Game Clock.h"
#include "GameSettings.h"
#include <list>
#include <string>
+6 -6
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@@ -4,12 +4,12 @@
#include "SaveLoadMap.h"
#include "Structure Wrap.h"
#include "Tactical Save.h"
#include "laptopsave.h"
#include "postalservice.h"
#include "isometric utils.h"
#include "debug.h"
#include "game event hook.h"
#include "game events.h"
#include "LaptopSave.h"
#include "PostalService.h"
#include "Isometric Utils.h"
#include "DEBUG.H"
#include "Game Event Hook.h"
#include "Game Events.h"
#include <list>
#include <string>
#include <iostream>
+4 -4
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@@ -1,11 +1,11 @@
#include "Types.h"
#include "types.h"
#include "Store Inventory.h"
#include "Random.h"
#include "random.h"
#include "Weapons.h"
#include "Debug.h"
#include "DEBUG.H"
#include "LaptopSave.h"
#include "ShopKeeper Interface.h"
#include "armsdealerinvinit.h"
#include "ArmsDealerInvInit.h"
#include "GameSettings.h"
+1 -1
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@@ -10,7 +10,7 @@
#include "Utilities.h"
#include "WordWrap.h"
#include "Cursors.h"
#include "Line.h"
#include "line.h"
#include "Insurance Text.h"
#include "Encrypted File.h"
#include "Text.h"
+3 -3
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@@ -1,7 +1,7 @@
#include "sgp.h"
#include "overhead types.h"
#include "overhead.h"
#include "text.h"
#include "Overhead Types.h"
#include "Overhead.h"
#include "Text.h"
#include "Debug Control.h"
#include "expat.h"
#include "XML.h"
+3 -3
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@@ -1,7 +1,7 @@
#include "sgp.h"
#include "overhead types.h"
#include "overhead.h"
#include "text.h"
#include "Overhead Types.h"
#include "Overhead.h"
#include "Text.h"
#include "Debug Control.h"
#include "expat.h"
#include "XML.h"
+2 -2
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@@ -2,8 +2,8 @@
#include "aim.h"
#include "Utilities.h"
#include "WCheck.h"
#include "timer control.h"
#include "Debug.h"
#include "Timer Control.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "email.h"
+4 -4
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@@ -2,17 +2,17 @@
#include "email.h"
#include "Utilities.h"
#include "WCheck.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "soldier profile.h"
#include "Cursors.h"
#include "Soldier Profile.h"
#include "CharProfile.h"
#include "IMP Compile Character.h"
#include "IMP Portraits.h"
#include "Game Clock.h"
#include "AimMembers.h"
#include "Random.h"
#include "random.h"
#include "Text.h"
#include "LaptopSave.h"
#include "finances.h"
+4 -4
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@@ -3,15 +3,15 @@
#include <list>
#include "laptop.h"
#include "files.h"
#include "Game clock.h"
#include "Game Clock.h"
#include "Utilities.h"
#include "WCheck.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "email.h"
#include "text.h"
#include "Text.h"
// HEADROCK PROFEX: This is required to display the proper facial image.
#include "Soldier Profile.h"
#include "GameSettings.h"
+3 -3
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@@ -1,12 +1,12 @@
#include "laptop.h"
#include "finances.h"
#include "Game clock.h"
#include "Game Clock.h"
#include "Utilities.h"
#include "WCheck.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "Soldier Profile.h"
#include "Text.h"
#include "Strategic Mines.h"
+5 -5
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@@ -10,15 +10,15 @@
#include "Encrypted File.h"
#include "florist Cards.h"
#include "Text Input.h"
#include "Finances.h"
#include "Game clock.h"
#include "finances.h"
#include "Game Clock.h"
#include "english.h"
#include "Text.h"
#include "LaptopSave.h"
#include "Random.h"
#include "postalservice.h"
#include "random.h"
#include "PostalService.h"
#include "meanwhile.h"
#include "Meanwhile.h"
#define FLOWER_ORDER_TINY_FONT FONT10ARIAL
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@@ -1,16 +1,16 @@
#include "laptop.h"
#include "History.h"
#include "Game clock.h"
#include "history.h"
#include "Game Clock.h"
#include "Utilities.h"
#include "WCheck.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "Soldier Profile.h"
#include "strategicmap.h"
#include "QuestText.h"
#include "text.h"
#include "Text.h"
#include "message.h"
#include "LaptopSave.h"
+3 -3
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@@ -13,12 +13,12 @@
#include "Soldier Add.h"
#include "Game Clock.h"
#include "finances.h"
#include "History.h"
#include "history.h"
#include "Game Event Hook.h"
#include "LaptopSave.h"
#include "english.h"
#include "Text.h"
#include "Random.h"
#include "random.h"
#include "Strategic Status.h"
#include "Assignments.h"
#include "Map Screen Interface.h"
@@ -27,7 +27,7 @@
#ifdef JA2UB
#include "ub_config.h"
#include "quests.h"
#include "Quests.h"
#endif
#define INS_CTRCT_ORDER_GRID_WIDTH 132
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@@ -5,7 +5,7 @@
#include "Utilities.h"
#include "WordWrap.h"
#include "Cursors.h"
#include "Line.h"
#include "line.h"
#include "Insurance Text.h"
#include "Encrypted File.h"
#include "Text.h"
+11 -11
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@@ -3,8 +3,8 @@
#include "WCheck.h"
#include "Render Dirty.h"
#include "sysutil.h"
#include "screens.h"
#include "cursors.h"
#include "Screens.h"
#include "Cursors.h"
#include "Event Pump.h"
#include "laptop.h"
#include "aim.h"
@@ -45,26 +45,26 @@
#include "Interface Control.h"
#include "Game Event Hook.h"
#include "WordWrap.h"
#include "Game init.h"
#include "Game Init.h"
#include "Game Clock.h"
#include "vobject_blitters.h"
#include "Soldier Profile.h"
#include "Overhead.h"
#include "environment.h"
#include "LibraryDataBase.h"
#include "music control.h"
#include "Music Control.h"
#include "SaveLoadGame.h"
#include "LaptopSave.h"
#include "RenderWorld.h"
#include "renderworld.h"
#include "gameloop.h"
#include "english.h"
#include "random.h"
#include "Merc Hiring.h"
#include "Map Screen Interface.h"
#include "ambient control.h"
#include "Ambient Control.h"
#include "Sound Control.h"
#include "text.h"
#include "Message.h"
#include "Text.h"
#include "message.h"
#include "Map Screen Interface Bottom.h"
#include "Cursor Control.h"
#include "Quests.h"
@@ -72,8 +72,8 @@
#include "BrokenLink.h"
#include "BobbyRShipments.h"
#include "Dialogue Control.h"
#include "helpscreen.h"
#include "cheats.h"
#include "HelpScreen.h"
#include "Cheats.h"
#include "Strategic Status.h"
#include "Arms Dealer Init.h"
#include "GameSettings.h"
@@ -81,7 +81,7 @@
#include "Encyclopedia_Data_new.h"
#include "CampaignHistoryMain.h" // added by Flugente
#include "CampaignHistory_Summary.h" // added by Flugente
#include "MercCompare.h" // added by Flugente
#include "merccompare.h" // added by Flugente
#include "WHO.h" // added by Flugente
#include "PMC.h" // added by Flugente
#include "MilitiaWebsite.h" // added by Flugente
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@@ -4,7 +4,7 @@
#include "types.h"
#include "sgp.h"
#include "Font Control.h"
#include "messageboxscreen.h"
#include "MessageBoxScreen.h"
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@@ -10,7 +10,7 @@
#include "Utilities.h"
#include "WordWrap.h"
#include "Cursors.h"
#include "Line.h"
#include "line.h"
#include "Insurance Text.h"
#include "Encrypted File.h"
#include "Text.h"
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@@ -10,8 +10,8 @@
#include "Game Clock.h"
#include "Soldier Add.h"
#include "Overhead.h"
#include "History.h"
#include "Email.h"
#include "history.h"
#include "email.h"
#include "LaptopSave.h"
#include "Text.h"
#include "Speck Quotes.h"
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@@ -10,10 +10,10 @@
#include "stdio.h"
#include "Encrypted File.h"
#include "AimMembers.h"
#include "InterFace Items.h"
#include "Interface Items.h"
#include "Game Clock.h"
#include "Soldier Add.h"
#include "OverHead.h"
#include "Overhead.h"
#include "Game Clock.h"
#include "message.h"
#include "Font.h"
@@ -23,11 +23,11 @@
#include "Multi Language Graphic Utils.h"
#include "Quests.h"
#include "Assignments.h"
#include "Input.h"
#include "input.h"
#include "english.h"
#include "finances.h"
#include "GameSettings.h"
#include "Personnel.h"
#include "personnel.h"
#include "Encyclopedia_new.h" //update encyclopedia item visibility when viewing that item
#include "mousesystem.h"
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@@ -6,7 +6,7 @@
#include "WordWrap.h"
#include "Cursors.h"
#include "LaptopSave.h"
#include "Random.h"
#include "random.h"
#include "Text.h"
#include "Speck Quotes.h"
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@@ -6,13 +6,13 @@
#include "Cursors.h"
#include "Overhead.h"
#include "Soldier Add.h"
#include "Email.h"
#include "email.h"
#include "Game Clock.h"
#include "Faces.h"
#include "dialogue control.h"
#include "faces.h"
#include "Dialogue Control.h"
#include "MercTextBox.h"
#include "Merc Hiring.h"
#include "Random.h"
#include "random.h"
#include "LaptopSave.h"
#include "GameSettings.h"
#include "Text.h"
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@@ -2,10 +2,10 @@
#include "personnel.h"
#include "Utilities.h"
#include "WCheck.h"
#include "Debug.h"
#include "DEBUG.H"
#include "WordWrap.h"
#include "Encrypted File.h"
#include "cursors.h"
#include "Cursors.h"
#include "Overhead.h"
#include "Soldier Profile.h"
#include "Text.h"
@@ -26,9 +26,9 @@
#include "strategicmap.h"
#include "GameSettings.h"
#include "Merc Contract.h"
#include "_Ja25Englishtext.h" // added by SANDRO
#include "_Ja25EnglishText.h" // added by SANDRO
#include "Soldier Macros.h"
#include "Soldier macros.h"
#include "InterfaceItemImages.h"
#include "IMP Skill Trait.h" // added by Flugente
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@@ -2,7 +2,7 @@
#define __PERSONNEL_H
#include "Types.h"
#include "types.h"
#include "Soldier Control.h"
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@@ -1,5 +1,5 @@
#include "laptop.h"
#include "SirTech.h"
#include "sirtech.h"
void GameInitSirTech()
{