Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+7 -7
View File
@@ -16,8 +16,8 @@
#include "video.h"
#include "input.h"
#include "gamescreen.h"
#include "render dirty.h"
#include "vObject_Blitters.h"
#include "Render Dirty.h"
#include "vobject_blitters.h"
#include "sysutil.h"
#include "Font Control.h"
#include "Soldier Create.h"
@@ -32,10 +32,10 @@
#include "Tactical Save.h"
#include "Strategic Status.h"
#include "Map Screen Interface.h"
#include "text.h"
#include "Text.h"
#include "WordWrap.h"
#include "Squads.h"
#include "Random.h"
#include "random.h"
#include "line.h"
#include "english.h"
#include "Strategic Pathing.h"
@@ -48,17 +48,17 @@
#include "Strategic AI.h"
#include "SkillCheck.h"
#include "rt time defines.h"
#include "morale.h"
#include "Morale.h"
#include "Strategic Town Loyalty.h"
#include "GameSettings.h"
#include "Soldier macros.h"
#include "strategicmap.h"
#include "Quests.h"
#include "meanwhile.h"
#include "Meanwhile.h"
#include "Inventory Choosing.h"
#include "Game Event Hook.h"
#include "Assignments.h"
#include "cheats.h"
#include "Cheats.h"
#include "Map Information.h"
#include "MilitiaSquads.h"
// #include "Strategic AI.h"