Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+19 -19
View File
@@ -12,61 +12,61 @@
#include "jascreens.h"
#include "worlddef.h"
#include "Soldier Control.h"
#include "overhead.h"
#include "isometric utils.h"
#include "Overhead.h"
#include "Isometric Utils.h"
#include "worlddef.h"
#include "worlddat.h"
#include "text.h"
#include "Soldier add.h"
#include "soldier macros.h"
#include "WorldDat.h"
#include "Text.h"
#include "Soldier Add.h"
#include "Soldier macros.h"
#include "Strategic Pathing.h"
#include "soldier create.h"
#include "handle UI.h"
#include "Soldier Create.h"
#include "Handle UI.h"
#include "faces.h"
#include "renderworld.h"
#include "Map Information.h"
#include "Assignments.h"
#include "message.h"
#include "Game Events.h"
#include "quests.h"
#include "Quests.h"
#include "FileMan.h"
#include "animated progressbar.h"
#include "Animated ProgressBar.h"
#include "Strategic Movement.h"
#include "Campaign Types.h"
#include "Exit Grids.h"
#include "Tactical Save.h"
#include "animation control.h"
#include "squads.h"
#include "Animation Control.h"
#include "Squads.h"
#include "Overhead.h"
#include "Strategic Town Loyalty.h"
#include "Queen Command.h"
#include "cursor control.h"
#include "Cursor Control.h"
#include "PreBattle Interface.h"
#include "gameloop.h"
#include "Random.h"
#include "random.h"
#include "ai.h"
#include "keys.h"
#include "Keys.h"
#include "Tactical Placement GUI.h"
#include "Map Screen Helicopter.h"
#include "Player Command.h"
#include "Event Pump.h"
#include "air raid.h"
#include "Air Raid.h"
#include "Strategic Mines.h"
#include "SaveLoadMap.h"
#include "Militia Control.h"
#include "gamesettings.h"
#include "GameSettings.h"
#include "Town Militia.h"
#include "sysutil.h"
#include "Debug Control.h"
#include "Queen Command.h"
#include "Strategic Event Handler.h"
#include "MessageBoxScreen.h"
#include "interface dialogue.h"
#include "interface Dialogue.h"
#include "Map Screen Interface.h"
#include "Bullets.h"
#include "physics.h"
#include "Auto Resolve.h"
#include "cursors.h"
#include "Cursors.h"
#ifdef JA2UB
#include "Soldier Init List.h"