Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+7 -7
View File
@@ -8,8 +8,8 @@
#include "Overhead.h"
#include "Squads.h"
#include "Sound Control.h"
#include "Soundman.h"
#include "Message.h"
#include "soundman.h"
#include "message.h"
#include "PopUpBox.h"
#include "Game Clock.h"
#include "Handle Items.h"
@@ -19,20 +19,20 @@
#include "Game Event Hook.h"
#include "Tactical Save.h"
#include "Quests.h"
#include "Strategicmap.h"
#include "strategicmap.h"
#include "Soldier Profile.h"
#include "Strategic Movement.h"
#include "Dialogue Control.h"
#include "Map Screen Interface Border.h"
#include "Map Screen Interface Bottom.h"
#include "Vehicles.h"
#include "LINE.H"
#include "line.h"
#include "Text.h"
#include "gameloop.h"
#include "Map Screen Helicopter.h"
#include "PreBattle Interface.h"
#include "WordWrap.h"
#include "interface control.h"
#include "Interface Control.h"
#include "GameSettings.h"
#include "Campaign Types.h"
#include "Map Screen Interface Map Inventory.h"
@@ -40,7 +40,7 @@
#include "Keys.h"
#include "Soldier macros.h"
#include "Militia Control.h"
#include "Random.h"
#include "random.h"
#include "Cursor Control.h"
#include "renderworld.h"
#include "Game Init.h"
@@ -51,7 +51,7 @@
#include "Queen Command.h"
#include "Render Fun.h"
#include "Food.h"
#include "Personnel.h"
#include "personnel.h"
#include "mapscreen.h"
#include "connect.h"