Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+7 -7
View File
@@ -3,33 +3,33 @@
#include <memory.h>
#include "Strategic Movement.h"
#include "MemMan.h"
#include "debug.h"
#include "DEBUG.H"
#include "Campaign Types.h"
#include "Game Event Hook.h"
#include "Game Clock.h"
#include "Queen Command.h"
#include "overhead.h"
#include "Overhead.h"
#include "strategicmap.h"
#include "jascreens.h"
#include "Strategic Pathing.h"
#include "Map Screen Interface Map.h"
#include "PreBattle Interface.h"
#include "Strategic.h"
#include "strategic.h"
#include "Assignments.h"
#include "Text.h"
#include "Font Control.h"
#include "message.h"
#include "mapscreen.h"
#include "dialogue control.h"
#include "Dialogue Control.h"
#include "Soldier Add.h"
#include "Game Events.h"
#include "Vehicles.h"
#include "Map Screen Helicopter.h"
#include "Map Screen Interface.h"
#include "Squads.h"
#include "Random.h"
#include "soldier macros.h"
#include "random.h"
#include "Soldier macros.h"
#include "Map Information.h"
#include "Tactical Save.h"
#include "Player Command.h"
@@ -38,7 +38,7 @@
#include "Music Control.h"
#include "Campaign.h"
#include "Isometric Utils.h"
#include "meanwhile.h"
#include "Meanwhile.h"
#include "Inventory Choosing.h"
#include "Map Screen Interface Border.h"
#include "Auto Resolve.h"