Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+19 -19
View File
@@ -5,13 +5,13 @@
#include "gameloop.h"
#include "sgp.h"
#include "vobject.h"
#include "wcheck.h"
#include "WCheck.h"
#include "worlddef.h"
#include "input.h"
#include "font.h"
#include "Font.h"
#include "screenids.h"
#include "screens.h"
#include "overhead.h"
#include "Screens.h"
#include "Overhead.h"
#include "sysutil.h"
#include "Event Pump.h"
#include "Font Control.h"
@@ -19,18 +19,18 @@
#include "Interface.h"
#include "Handle UI.h"
#include "Interface Items.h"
#include "interface utils.h"
#include "Interface Utils.h"
#include "lighting.h"
#include <wchar.h>
#include <tchar.h>
#include "cursors.h"
#include "Cursors.h"
#include "Soldier Profile.h"
#include "Interface Panels.h"
#include "Interface Control.h"
#include "sys globals.h"
#include "Sys Globals.h"
#include "Radar Screen.h"
#include "Render Dirty.h"
#include "utilities.h"
#include "Utilities.h"
#include "Game Init.h"
#include "renderworld.h"
#include "finances.h"
@@ -41,26 +41,26 @@
#include "faces.h"
#include "PopUpBox.h"
#include "Game Clock.h"
#include "items.h"
#include "Items.h"
#include "Cursor Control.h"
#include "text.h"
#include "Text.h"
#include "strategic.h"
#include "strategicmap.h"
#include "strategic pathing.h"
#include "Strategic Pathing.h"
#include "Map Screen Interface Bottom.h"
#include "Map Screen Interface Border.h"
#include "Map Screen Interface Map.h"
#include "Map Screen Interface.h"
#include "Assignments.h"
#include "points.h"
#include "Points.h"
#include "Squads.h"
#include "Merc Contract.h"
#include "Sound Control.h"
#include "strategic turns.h"
#include "Strategic Turns.h"
#include "Dialogue Control.h"
#include "Map Screen Interface TownMine Info.h"
#include "PreBattle Interface.h"
#include "Personnel.h"
#include "personnel.h"
#include "Animated ProgressBar.h"
#include "Queen Command.h"
#include "LaptopSave.h"
@@ -75,19 +75,19 @@
#include "SaveLoadScreen.h"
#include "Options Screen.h"
#include "Auto Resolve.h"
#include "meanwhile.h"
#include "Meanwhile.h"
#include "Campaign.h"
#include "Random.h"
#include "random.h"
#include "Air Raid.h"
#include "quests.h"
#include "Quests.h"
#include "Town Militia.h"
#include "weapons.h"
#include "Weapons.h"
#include "Player Command.h"
#include "Multi Language Graphic Utils.h"
#include "HelpScreen.h"
#include "Soldier macros.h"
#include "Map Information.h"
#include "cheats.h"
#include "Cheats.h"
#include "Strategic Town Loyalty.h"
#include "GameSettings.h"
#include "Militia Control.h"