Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+15 -15
View File
@@ -6,43 +6,43 @@
#include "himage.h"
#include "vobject.h"
#include "sysutil.h"
#include "overhead.h"
#include "Overhead.h"
#include "mousesystem.h"
#include "Button System.h"
#include "interface.h"
#include "Interface.h"
#include "vsurface.h"
#include "input.h"
#include "Handle UI.h"
#include "Animation Control.h"
#include "Animation Data.h"
#include "renderworld.h"
#include "cursors.h"
#include "radar screen.h"
#include "Cursors.h"
#include "Radar Screen.h"
#include "worldman.h"
#include "Font Control.h"
#include "render dirty.h"
#include "utilities.h"
#include "interface cursors.h"
#include "Render Dirty.h"
#include "Utilities.h"
#include "Interface Cursors.h"
#include "lighting.h"
#include "Interface Panels.h"
#include "pathai.h"
#include "PATHAI.H"
#include "vobject_blitters.h"
#include "faces.h"
#include "Handle UI Plan.h"
#include "interface control.h"
#include "interface items.h"
#include "interface dialogue.h"
#include "interactive tiles.h"
#include "Interface Control.h"
#include "Interface Items.h"
#include "interface Dialogue.h"
#include "Interactive Tiles.h"
#include "Game Clock.h"
#include "Strategic Exit GUI.h"
#include "PopUpBox.h"
#include "Assignments.h"
#include "spread burst.h"
#include "squads.h"
#include "Spread burst.h"
#include "Squads.h"
#include "line.h"
#include "Militia Control.h"
#include "Map Screen Interface.h"
#include "civ quotes.h"
#include "Civ Quotes.h"
#include "GameSettings.h"
#include "Explosion Control.h" // added by Flugente