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Fixes Upper/Lower Casing for include paths (#487)
* Fixing upper/lower case for includes types.h, zconf.h and zlib.h were renamed so that global includes like Types.h are not used.
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+13
-13
@@ -5,35 +5,35 @@
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#include "types.h"
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#include "Keys.h"
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#include "debug.h"
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#include "DEBUG.H"
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#include "Smoothing Utils.h"
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#include "SkillCheck.h"
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#include "opplist.h"
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#include "items.h"
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#include "weapons.h"
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#include "Items.h"
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#include "Weapons.h"
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#include "ai.h"
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#include "message.h"
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#include "text.h"
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#include "explosion control.h"
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#include "isometric utils.h"
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#include "StrategicMap.h"
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#include "Text.h"
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#include "Explosion Control.h"
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#include "Isometric Utils.h"
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#include "strategicmap.h"
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#include "Tactical Save.h"
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#include "Campaign Types.h"
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#include "los.h"
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#include "LOS.h"
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#include "opplist.h"
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#include "tiledat.h"
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#include "overhead.h"
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#include "TileDat.h"
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#include "Overhead.h"
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#include "structure.h"
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#include "renderworld.h"
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#include "worldman.h"
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#include "wcheck.h"
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#include "WCheck.h"
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#include "random.h"
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#include "worlddef.h"
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#include "campaign.h"
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#include "Campaign.h"
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#include "Sound Control.h"
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#include "Interface.h"
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#include "Game Clock.h"
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#include "handle doors.h"
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#include "Handle Doors.h"
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#include "Map Screen Interface.h"
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#include "GameSettings.h" // added by SANDRO
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#include "Dialogue Control.h" // added by Flugente
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