Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+8 -8
View File
@@ -2,7 +2,7 @@
#include <stdio.h>
#include <string.h>
#include "stdlib.h"
#include "debug.h"
#include "DEBUG.H"
#include "math.h"
#include "worlddef.h"
#include "renderworld.h"
@@ -13,25 +13,25 @@
#include "Isometric Utils.h"
#include "Event Pump.h"
#include "Render Fun.h"
#include "interface.h"
#include "Interface.h"
#include "sysutil.h"
#include "FileMan.h"
#include "Random.h"
#include "random.h"
#include "ai.h"
#include "Interactive Tiles.h"
#include "english.h"
#include "overhead.h"
#include "Overhead.h"
#include "Soldier Profile.h"
#include "Game Clock.h"
#include "soldier create.h"
#include "Soldier Create.h"
#include "Merc Hiring.h"
#include "Game Event Hook.h"
#include "message.h"
#include "strategicmap.h"
#include "strategic.h"
#include "items.h"
#include "Items.h"
#include "Soldier Add.h"
#include "History.h"
#include "history.h"
#include "Squads.h"
#include "Strategic Merc Handler.h"
#include "Dialogue Control.h"
@@ -39,7 +39,7 @@
#include "Map Screen Interface Map.h"
#include "screenids.h"
#include "jascreens.h"
#include "text.h"
#include "Text.h"
#include "Merc Contract.h"
#include "LaptopSave.h"
#include "personnel.h"