Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+20 -20
View File
@@ -1,36 +1,36 @@
#include "builddefines.h"
#include <stdio.h>
#include <string.h>
#include "wcheck.h"
#include "WCheck.h"
#include "stdlib.h"
#include "debug.h"
//#include "soldier control.h"
#include "weapons.h"
#include "DEBUG.H"
//#include "Soldier Control.h"
#include "Weapons.h"
#include "handle items.h"
#include "worlddef.h"
#include "worldman.h"
#include "rotting corpses.h"
#include "tile cache.h"
#include "isometric utils.h"
#include "animation control.h"
#include "utilities.h"
#include "game clock.h"
#include "soldier create.h"
#include "Rotting Corpses.h"
#include "Tile Cache.h"
#include "Isometric Utils.h"
#include "Animation Control.h"
#include "Utilities.h"
#include "Game Clock.h"
#include "Soldier Create.h"
#include "renderworld.h"
#include "soldier add.h"
#include "Soldier Add.h"
#include "strategicmap.h"
#include "los.h"
#include "LOS.h"
#include "opplist.h"
#include "structure.h"
#include "message.h"
#include "Sound Control.h"
#include "pathai.h"
#include "Random.h"
#include "dialogue control.h"
#include "items.h"
#include "smell.h"
#include "PATHAI.H"
#include "random.h"
#include "Dialogue Control.h"
#include "Items.h"
#include "Smell.h"
#include "World Items.h"
#include "explosion control.h"
#include "Explosion Control.h"
#include "GameSettings.h"
#include "Interface Items.h"
#include "Soldier Profile.h"
@@ -42,7 +42,7 @@
#include "Interface.h"
#include "Music Control.h"
#include "Campaign Types.h"
#include "text.h" // added by Flugente
#include "Text.h" // added by Flugente
#include "Vehicles.h" // added by silversurfer
#include "ai.h" // added by Flugente
#include "PreBattle Interface.h" // added by Flugente