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Fixes Upper/Lower Casing for include paths (#487)
* Fixing upper/lower case for includes types.h, zconf.h and zlib.h were renamed so that global includes like Types.h are not used.
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-25
@@ -1,61 +1,61 @@
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#include <stdio.h>
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#include <string.h>
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#include "stdlib.h"
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#include "debug.h"
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#include "DEBUG.H"
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#include "MemMan.h"
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#include "Overhead Types.h"
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#include "Soldier Control.h" // I need this here - SANDRO
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#include "Animation Cache.h"
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#include "Animation Data.h"
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#include "Animation Control.h"
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#include "weapons.h"
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#include "soldier ani.h"
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#include "Random.h"
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#include "Weapons.h"
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#include "Soldier Ani.h"
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#include "random.h"
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#include "video.h"
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#include "vobject_blitters.h"
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#include "Sound Control.h"
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#include "isometric utils.h"
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#include "Isometric Utils.h"
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#include "Handle UI.h"
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#include "Event Pump.h"
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#include "opplist.h"
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#include "lighting.h"
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#include "ai.h"
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#include "renderworld.h"
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#include "interactive tiles.h"
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#include "points.h"
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#include "Interactive Tiles.h"
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#include "Points.h"
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#include "message.h"
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#include "world items.h"
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#include "physics.h"
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#include "soldier create.h"
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#include "dialogue control.h"
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#include "soldier functions.h"
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#include "rotting corpses.h"
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#include "Soldier Create.h"
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#include "Dialogue Control.h"
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#include "Soldier Functions.h"
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#include "Rotting Corpses.h"
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#include "merc entering.h"
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#include "soldier add.h"
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#include "soldier profile.h"
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#include "soldier functions.h"
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#include "interface.h"
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#include "Soldier Add.h"
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#include "Soldier Profile.h"
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#include "Soldier Functions.h"
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#include "Interface.h"
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#include "qarray.h"
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#include "soldier macros.h"
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#include "Soldier macros.h"
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#include "Strategic Town Loyalty.h"
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#include "Squads.h"
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#include "worldman.h"
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#include "structure wrap.h"
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#include "pathai.h"
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#include "Structure Wrap.h"
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#include "PATHAI.H"
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#include "pits.h"
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#include "text.h"
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#include "npc.h"
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#include "meanwhile.h"
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#include "Text.h"
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#include "NPC.h"
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#include "Meanwhile.h"
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#include "Explosion Control.h"
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#include "fov.h"
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#include "campaign.h"
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#include "los.h"
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#include "Campaign.h"
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#include "LOS.h"
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#include "GameSettings.h"
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#include "Boxing.h"
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#include "drugs and alcohol.h"
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#include "Drugs And Alcohol.h"
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#include "Smell.h"
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#include "GameSettings.h"
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#include "interface dialogue.h"
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#include "interface Dialogue.h"
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#include "Strategic Status.h"
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#include "Food.h"
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#include "CampaignStats.h" // added by Flugente
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