Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+9 -9
View File
@@ -1,7 +1,7 @@
#include <stdio.h>
#include <string.h>
#include "stdlib.h"
#include "debug.h"
#include "DEBUG.H"
#include "math.h"
#include "worlddef.h"
#include "worldman.h"
@@ -14,32 +14,32 @@
#include "Event Pump.h"
#include "Render Fun.h"
#include "mousesystem.h"
#include "interface.h"
#include "Interface.h"
#include "sysutil.h"
#include "FileMan.h"
#include "Random.h"
#include "random.h"
#include "ai.h"
#include "Interactive Tiles.h"
#include "english.h"
#include "overhead.h"
#include "Overhead.h"
//#include "Sound Control.h"
#include "lighting.h"
#include "pathai.h"
#include "PATHAI.H"
#include "screenids.h"
#include "weapons.h"
#include "Weapons.h"
#include "lighting.h"
#include "Handle UI Plan.h"
#include "structure.h"
#include "message.h"
#include "items.h"
#include "Items.h"
#include "Soldier Profile.h"
#include "fov.h"
#include "Soldier macros.h"
#include "soldier tile.h"
#include "soldier find.h"
#include "Soldier Find.h"
#include "Vehicles.h"
#include "GameSettings.h"
#include "ui cursors.h"
#include "UI Cursors.h"
BOOLEAN IsGridNoInScreenRect( INT32 sGridNo, SGPRect *pRect );