Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+13 -13
View File
@@ -1,7 +1,7 @@
#include <stdio.h>
#include <string.h>
#include "stdlib.h"
#include "debug.h"
#include "DEBUG.H"
#include "math.h"
#include "worlddef.h"
#include "renderworld.h"
@@ -12,32 +12,32 @@
#include "Isometric Utils.h"
#include "Event Pump.h"
#include "Render Fun.h"
#include "interface.h"
#include "Interface.h"
#include "sysutil.h"
#include "FileMan.h"
#include "Random.h"
#include "random.h"
#include "ai.h"
#include "Interactive Tiles.h"
#include "soldier ani.h"
#include "Soldier Ani.h"
#include "english.h"
#include "overhead.h"
#include "Overhead.h"
#include "Soldier Profile.h"
#include "Game Clock.h"
#include "assignments.h"
#include "Assignments.h"
#include "Dialogue Control.h"
#include "soldier create.h"
#include "soldier add.h"
#include "Soldier Create.h"
#include "Soldier Add.h"
#include "opplist.h"
#include "weapons.h"
#include "Weapons.h"
#include "Strategic Town Loyalty.h"
#include "squads.h"
#include "Squads.h"
#include "Tactical Save.h"
#include "Quests.h"
#include "aim.h"
#include "Interface Dialogue.h"
#include "interface Dialogue.h"
#include "GameSettings.h"
#include "strategic town reputation.h"
#include "interface utils.h"
#include "Interface Utils.h"
#include "Game Event Hook.h"
#include "Map Information.h"
#include "history.h"
@@ -46,7 +46,7 @@
#include "Player Command.h"
#include "strategic.h"
#include "strategicmap.h" // added by SANDRO
#include "drugs and alcohol.h" // added by Flugente
#include "Drugs And Alcohol.h" // added by Flugente
#include "Campaign.h"
#include "LuaInitNPCs.h" // added by Flugente