Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+20 -20
View File
@@ -1,48 +1,48 @@
#include "sgp.h"
//#include "ai.h"
#include "Isometric Utils.h"
#include "overhead.h"
#include "Overhead.h"
#include "math.h"
#include "Event Pump.h"
#include "random.h"
#include "Overhead Types.h"
#include "opplist.h"
#include "ai.h"
#include "font control.h"
#include "Animation COntrol.h"
#include "los.h"
#include "Font Control.h"
#include "Animation Control.h"
#include "LOS.h"
#include "fov.h"
#include "dialogue control.h"
#include "Dialogue Control.h"
#include "lighting.h"
#include "environment.h"
#include "interface dialogue.h"
#include "interface Dialogue.h"
#include "message.h"
#include "soldier profile.h"
#include "Soldier Profile.h"
#include "TeamTurns.h"
#include "interactive tiles.h"
#include "render fun.h"
#include "Interactive Tiles.h"
#include "Render Fun.h"
#include "Text.h"
#include "timer control.h"
#include "soldier macros.h"
#include "soldier functions.h"
#include "handle ui.h"
#include "Timer Control.h"
#include "Soldier macros.h"
#include "Soldier Functions.h"
#include "Handle UI.h"
#include "Queen Command.h"
#include "keys.h"
#include "Keys.h"
#include "Campaign.h"
#include "Soldier Init List.h"
#include "music control.h"
#include "Music Control.h"
#include "Soldier Profile.h"
#include "Strategicmap.h"
#include "strategicmap.h"
#include "Quests.h"
#include "meanwhile.h"
#include "WorldMan.h"
#include "Meanwhile.h"
#include "worldman.h"
#include "SkillCheck.h"
#include "GameSettings.h"
#include "Smell.h"
#include "Game Clock.h"
#include "civ quotes.h"
#include "Civ Quotes.h"
#include "Sound Control.h"
#include "drugs and alcohol.h"
#include "Drugs And Alcohol.h"
#include "Interface.h"
#include "Explosion Control.h"//dnl ch40 200909
#include "Vehicles.h"