Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+11 -11
View File
@@ -1,26 +1,26 @@
#include "builddefines.h"
#include "worlddef.h"
#include "worlddat.h"
#include "wcheck.h"
#include "debug.h"
#include "WorldDat.h"
#include "WCheck.h"
#include "DEBUG.H"
#include "worldman.h"
#include "sys globals.h"
#include "Sys Globals.h"
#include "Render Fun.h"
#include "lighting.h"
#include "Interactive Tiles.h"
#include "utilities.h"
#include "overhead.h"
#include "Utilities.h"
#include "Overhead.h"
#include "opplist.h"
#include "renderworld.h"
#include "Radar Screen.h"
#include "Exit Grids.h"
#include "tile surface.h"
#include "rotting corpses.h"
#include "Tile Surface.h"
#include "Rotting Corpses.h"
#include "Keys.h"
#include "Map Information.h"
#include "Animated ProgressBar.h"
#include "pathai.h"
#include "PATHAI.H"
#include "EditorBuildings.h"
#include "Map Edgepoints.h"
#include "Shade Table Util.h"
@@ -34,13 +34,13 @@
#include "overhead map.h"
#include "SmokeEffects.h"
#include "LightEffects.h"
#include "meanwhile.h"
#include "Meanwhile.h"
#include "LoadScreen.h"//dnl ch30 150909
#include "Interface Cursors.h"
#include "Simple Render Utils.h"//dnl ch54 111009
#include "Interface.h"
///ddd
#include "gamesettings.h"
#include "GameSettings.h"
#include "editscreen.h"
#include "Editor Taskbar Utils.h"