Fixes Upper/Lower Casing for include paths (#487)

* Fixing upper/lower case for includes

types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
This commit is contained in:
BeatAroundTheBuscher
2025-08-16 22:01:12 -03:00
committed by GitHub
parent e9b12908f7
commit ed00830202
588 changed files with 2576 additions and 2576 deletions
+3 -3
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@@ -8,9 +8,9 @@
#include <windows.h>
#include <stdio.h>
#include <memory.h>
#include "debug.h"
#include "DEBUG.H"
#include "input.h"
#include "memman.h"
#include "MemMan.h"
#include "english.h"
#include "vobject.h"
#include "vobject_blitters.h"
@@ -24,7 +24,7 @@
#ifdef _JA2_RENDER_DIRTY
#include "Font Control.h"
#include "Render Dirty.h"
#include "utilities.h"
#include "Utilities.h"
#endif
#include <vector>
+1 -1
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@@ -1,5 +1,5 @@
#include "MemMan.h"
#include "debug.h"
#include "DEBUG.H"
#include "zlib.h"
+4 -4
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@@ -1,12 +1,12 @@
#ifndef __CURSOR_DATABASE_
#define __CURSOR_DATABASE_
#include "Types.h"
#include "types.h"
#include "FileMan.h"
#include "VObject.h"
#include "VSurface.h"
#include "vobject.h"
#include "vsurface.h"
#include "Video.h"
#include "video.h"
#ifdef __cplusplus
extern "C" {
+1 -1
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@@ -1,6 +1,6 @@
//**************************************************************************
//
// Filename : debug.h
// Filename : DEBUG.H
//
// Purpose : prototypes for the debug manager
//
+2 -2
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@@ -28,7 +28,7 @@
#include <stdio.h>
#include <string>
#include <sstream>
#include "debug.h"
#include "DEBUG.H"
//Kris addition
#include "screenids.h"
@@ -39,7 +39,7 @@
// CJC added
#ifndef _NO_DEBUG_TXT
#include "fileman.h"
#include "FileMan.h"
#endif
#include "GameSettings.h"
#include "SaveLoadGame.h"
+1 -1
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@@ -2,7 +2,7 @@
#include "DirectDraw Calls.h"
#include <ddraw.h>
#include "debug.h"
#include "DEBUG.H"
#include "vobject_blitters.h"
// DirectDrawSurface2 Calls
+1 -1
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@@ -6,7 +6,7 @@
#include <ddraw.h>
#include "DirectX Common.h"
#include <windows.h>
#include "debug.h"
#include "DEBUG.H"
void DirectXZeroMem ( void* pMemory, int nSize )
{
+2 -2
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@@ -24,7 +24,7 @@
// Includes
//
//**************************************************************************
#include "Types.h"
#include "types.h"
#include <stdlib.h>
#include <malloc.h>
#include <stdio.h>
@@ -34,7 +34,7 @@
#include "windows.h"
#include "FileMan.h"
#include "MemMan.h"
#include "Debug.h"
#include "DEBUG.H"
#include "LibraryDataBase.h"
#include "io.h"
#include "sgp_logger.h"
+1 -1
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@@ -20,7 +20,7 @@
//**************************************************************************
#include "types.h"
#include "Windows.h"
#include "windows.h"
+3 -3
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@@ -8,10 +8,10 @@
#include <wchar.h>
#include "sgp.h"
#include "pcx.h"
#include "memman.h"
#include "fileman.h"
#include "MemMan.h"
#include "FileMan.h"
#include "Font.h"
#include "Debug.h"
#include "DEBUG.H"
#include "video.h"
+1 -1
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@@ -1,7 +1,7 @@
#ifndef __FONT_H_
#define __FONT_H_
#include "Types.h"
#include "types.h"
#include "himage.h"
#include "vobject.h"
//#ifdef WINFONTS
+2 -2
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@@ -1,11 +1,11 @@
#include "Types.h"
#include "types.h"
#include "windows.h"
#include "FileMan.h"
#include "LibraryDataBase.h"
#include "MemMan.h"
#include "stdio.h"
#include "WCheck.h"
#include "Debug.h"
#include "DEBUG.H"
#include "video.h"
+1 -1
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@@ -1,7 +1,7 @@
#ifndef _LIBRARY_DATABASE_H
#define _LIBRARY_DATABASE_H
#include "Types.h"
#include "types.h"
#include "windows.h"
#include "FileMan.h"
+1 -1
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@@ -24,7 +24,7 @@
#include <stdlib.h>
#include <string.h>
#include "MemMan.h"
#include "Debug.h"
#include "DEBUG.H"
#include <stdio.h>
#include "sgp_logger.h"
#ifdef _DEBUG
+2 -2
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@@ -1,7 +1,7 @@
#include <stdio.h>
#include "pcx.h"
#include "memman.h"
#include "fileman.h"
#include "MemMan.h"
#include "FileMan.h"
// Local typedefs
+2 -2
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@@ -1,5 +1,5 @@
#include "Random.h"
#include "debug control.h"
#include "random.h"
#include "Debug Control.h"
extern bool is_client;
extern bool is_server;
+1 -1
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@@ -5,7 +5,7 @@
#ifndef __RADRES__
#include "rad.h"
#include "RAD.H"
RADDEFSTART
+2 -2
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@@ -3,8 +3,8 @@
#include "FileMan.h"
#include "imgfmt.h"
#include "himage.h"
#include "Types.h"
#include "Debug.h"
#include "types.h"
#include "DEBUG.H"
#include "WCheck.h"
BOOLEAN STCILoadRGB( HIMAGE hImage, UINT16 fContents, HWFILE hFile, STCIHeader * pHeader );
+4 -4
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@@ -10,16 +10,16 @@
#include <wchar.h>
#include <string.h>
#include "sgp.h"
#include "memman.h"
#include "fileman.h"
#include "MemMan.h"
#include "FileMan.h"
#include "Font.h"
#include "Debug.h"
#include "DEBUG.H"
#include "vsurface.h"
#include "vsurface_private.h"
#include "DirectX Common.h"
#include <ddraw.h>
#include "winfont.h"
#include "font.h"
#include "Font.h"
#include "Font Control.h"
#include "GameSettings.h"
#include <language.hpp>
+3 -3
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@@ -3,14 +3,14 @@
#include <stdlib.h>
#include "types.h"
#include "string.h"
#include "debug.h"
#include "fileman.h"
#include "DEBUG.H"
#include "FileMan.h"
#include "himage.h"
#include "impTGA.h"
#include "pcx.h"
#include "STCI.h"
#include "PngLoader.h"
#include "wcheck.h"
#include "WCheck.h"
#include "Compression.h"
#include "vobject.h"
#include "vobject_blitters.h"
+1 -1
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@@ -8,7 +8,7 @@
// * SubRectInfo's (usNumberOfRects > 0, size = usNumberOfSubRects * sizeof(SubRectInfo) ), uncompressed
// * Bytes of image data, possibly compressed
#include "Types.h"
#include "types.h"
#define STCI_ID_STRING "STCI"
#define STCI_ID_LEN 4
+3 -3
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@@ -17,12 +17,12 @@
//**************************************************************************
#include "types.h"
#include "Fileman.h"
#include "memman.h"
#include "FileMan.h"
#include "MemMan.h"
#include "WCheck.h"
#include "himage.h"
#include "string.h"
#include "debug.h"
#include "DEBUG.H"
#include "video.h"
#include "impTGA.h"
+2 -2
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@@ -11,9 +11,9 @@
#include <windows.h>
#include <stdio.h>
#include <memory.h>
#include "debug.h"
#include "DEBUG.H"
#include "input.h"
#include "memman.h"
#include "MemMan.h"
#include "english.h"
#include "video.h"
#include "local.h"
+3 -3
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@@ -15,14 +15,14 @@
#include <windows.h>
#include <stdio.h>
#include <memory.h>
#include "debug.h"
#include "DEBUG.H"
#include "input.h"
#include "memman.h"
#include "MemMan.h"
#include "line.h"
#include "video.h"
#define BASE_REGION_FLAGS (MSYS_REGION_ENABLED | MSYS_SET_CURSOR)
#ifdef _JA2_RENDER_DIRTY
#include "render dirty.h"
#include "Render Dirty.h"
#include "Font Control.h"
#endif
#include "english.h"
+2 -2
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@@ -3,8 +3,8 @@
#define BMP_RANDOM
#include "Types.h"
#include "Debug.h"
#include "types.h"
#include "DEBUG.H"
#include "GameSettings.h"
//IMPORTANT: Changing this define will invalidate the JA2 save. If this is necessary, please ifdef your own value.
+5 -5
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@@ -7,17 +7,17 @@
#include <string.h>
#include "sgp.h"
#include "vobject.h"
#include "font.h"
#include "Font.h"
#include "local.h"
#include "Fileman.h"
#include "FileMan.h"
#include "input.h"
#include "Random.h"
#include "random.h"
#include "gameloop.h"
#include "soundman.h"
#include "JA2 Splash.h"
#include "Timer Control.h"
#include "LibraryDataBase.h"
#include "utilities.h"
#include "Utilities.h"
#include "GameSettings.h"
#include "input.h"
@@ -51,7 +51,7 @@
#include "english.h"
#include "wine.h"
#include "BuildDefines.h"
#include "builddefines.h"
#include "Intro.h"
#ifndef WIN32_LEAN_AND_MEAN
+1 -1
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@@ -4,7 +4,7 @@
#include "local.h"
#include "types.h"
#include "timer.h"
#include "debug.h"
#include "DEBUG.H"
#include "video.h"
+2 -2
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@@ -1,8 +1,8 @@
#include "sgp_logger.h"
#include "Debug.h"
#include "DEBUG.H"
#include "Font Control.h"
#include "Message.h"
#include "message.h"
#include <iostream>
static inline void flush_screen(std::wstringstream& stream)
+1 -1
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@@ -1,6 +1,6 @@
#include "DirectDraw Calls.h"
#include <stdio.h>
#include "debug.h"
#include "DEBUG.H"
#include "video.h"
#include "himage.h"
#include "vobject.h"
+1 -1
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@@ -11,7 +11,7 @@
#include <string.h>
#include "soundman.h"
#include "FileMan.h"
#include "debug.h"
#include "DEBUG.H"
#include "MemMan.h"
#include "random.h"
#include "fmod.h"
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+7 -7
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@@ -1,16 +1,16 @@
#include "types.h"
#include "Video.h"
#include "video.h"
#include "vobject_blitters.h"
#include "sgp.h"
#include <stdio.h>
#include <io.h>
#include "renderworld.h"
#include "Render Dirty.h"
#include "fade screen.h"
#include "Fade Screen.h"
#include "impTGA.h"
#include "timer control.h"
#include "Fileman.h"
#include "Input.h"
#include "Timer Control.h"
#include "FileMan.h"
#include "input.h"
#include "GameSettings.h"
#include "sgp_logger.h"
@@ -18,8 +18,8 @@
#include <vfs/Core/vfs.h>
#include <vfs/Core/vfs_file_raii.h>
#include "Local.h"
#include "text.h"
#include "local.h"
#include "Text.h"
#ifndef _MT
+4 -4
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@@ -5,11 +5,11 @@
#include <ddraw.h>
#include <process.h>
#include "Local.h"
#include "Debug.h"
#include "Types.h"
#include "local.h"
#include "DEBUG.H"
#include "types.h"
#include "DirectDraw Calls.h"
#include "VSurface.h"
#include "vsurface.h"
#define BUFFER_READY 0x00
#define BUFFER_BUSY 0x01
+2 -2
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@@ -1,10 +1,10 @@
#include "DirectDraw Calls.h"
#include <stdio.h>
#include "debug.h"
#include "DEBUG.H"
#include "video.h"
#include "himage.h"
#include "vobject.h"
#include "wcheck.h"
#include "WCheck.h"
#include "vobject_blitters.h"
#include "sgp.h"
+2 -2
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@@ -1,10 +1,10 @@
#include "DirectDraw Calls.h"
#include <stdio.h>
#include "debug.h"
#include "DEBUG.H"
#include "video.h" // JA2
#include "himage.h"
#include "vobject.h"
#include "wcheck.h"
#include "WCheck.h"
#include "vobject.h"
#include "vobject_blitters.h"
#include "shading.h"
+2 -2
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@@ -1,12 +1,12 @@
#include "DirectDraw Calls.h"
#include <stdio.h>
#include <stdlib.h>
#include "debug.h"
#include "DEBUG.H"
#include "video.h"
#include "himage.h"
#include "vsurface.h"
#include "vsurface_private.h"
#include "wcheck.h"
#include "WCheck.h"
#include "vobject_blitters.h"
extern void SetClippingRect(SGPRect *clip);
+1 -1
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@@ -3,7 +3,7 @@
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* $Id: ZCONF.H,v 1.2 2004/03/16 02:00:39 digicrab Exp $ */
/* $Id: zconf.h,v 1.2 2004/03/16 02:00:39 digicrab Exp $ */
#ifndef _ZCONF_H
#define _ZCONF_H
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