-updated APs for bolt action rifles to take into account manual reload AP costs

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@95 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
MaddMugsy
2006-06-06 02:29:25 +00:00
parent b770b7a7c5
commit ed9cfa6ba0
2 changed files with 15 additions and 15 deletions
+7 -7
View File
@@ -75901,7 +75901,7 @@
<Inseparable>0</Inseparable>
<BR_NewInventory>2</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>12</BR_ROF>
<BR_ROF>14</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
@@ -76249,7 +76249,7 @@
<Inseparable>0</Inseparable>
<BR_NewInventory>1</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>12</BR_ROF>
<BR_ROF>14</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
@@ -80425,7 +80425,7 @@
<Inseparable>0</Inseparable>
<BR_NewInventory>4</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>12</BR_ROF>
<BR_ROF>14</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
@@ -80889,7 +80889,7 @@
<Inseparable>0</Inseparable>
<BR_NewInventory>1</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>12</BR_ROF>
<BR_ROF>14</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
@@ -82281,7 +82281,7 @@
<Inseparable>0</Inseparable>
<BR_NewInventory>2</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>12</BR_ROF>
<BR_ROF>14</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
@@ -85065,7 +85065,7 @@
<Inseparable>0</Inseparable>
<BR_NewInventory>2</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>12</BR_ROF>
<BR_ROF>14</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
@@ -86689,7 +86689,7 @@
<Inseparable>0</Inseparable>
<BR_NewInventory>4</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>12</BR_ROF>
<BR_ROF>14</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
+8 -8
View File
@@ -717,7 +717,7 @@
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>2</APsToReloadManually>
<APsToReloadManually>1</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
@@ -5551,7 +5551,7 @@
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
@@ -5659,7 +5659,7 @@
<ubWeaponType>5</ubWeaponType>
<ubCalibre>21</ubCalibre>
<ubReadyTime>7</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
@@ -6955,7 +6955,7 @@
<ubWeaponType>4</ubWeaponType>
<ubCalibre>24</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
@@ -7099,7 +7099,7 @@
<ubWeaponType>5</ubWeaponType>
<ubCalibre>21</ubCalibre>
<ubReadyTime>7</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
@@ -7531,7 +7531,7 @@
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
@@ -8395,7 +8395,7 @@
<ubWeaponType>5</ubWeaponType>
<ubCalibre>24</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
@@ -8899,7 +8899,7 @@
<ubWeaponType>4</ubWeaponType>
<ubCalibre>26</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>