Fixed update of items for which auto/burst does not apply when swapped into the hand

Moved helicopter in Estoni so that it is unblocked by a weed and can therefore appear completely
Fixed conditions where the game should remain paused but doesn't, and where it should unpause but doesn't


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1531 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-10-20 07:13:44 +00:00
parent e879d3103c
commit eeb82168b5
6 changed files with 25 additions and 15 deletions
+4 -1
View File
@@ -117,7 +117,7 @@ UINT8 ubRefuelList[ NUMBER_OF_REFUEL_SITES ][ 2 ] =
INT16 sRefuelStartGridNo[ NUMBER_OF_REFUEL_SITES ] ={
9001, // drassen
13068, // estoni
13067, // estoni
};
// whether or not helicopter can refuel at this site
@@ -1566,6 +1566,9 @@ void HandleHelicopterOnGroundGraphic( void )
{
gMercProfiles[ SKYRIDER ].sSectorX = gWorldSectorX;
gMercProfiles[ SKYRIDER ].sSectorY = gWorldSectorY;
gMercProfiles[ SKYRIDER ].ubStrategicInsertionCode = INSERTION_CODE_GRIDNO;
gMercProfiles[ SKYRIDER ].usStrategicInsertionData = sRefuelStartGridNo[ubSite] - 639; // Stand near the heli
gMercProfiles[ SKYRIDER ].fUseProfileInsertionInfo = TRUE;
}
}
else