New feature: Voicesets are now independent fom profile slots. Voiceset is set in MercProfiles.xml with <usVoiceIndex>. IMP voices are defined in IMPVoices.xml.

This feature is savegame compatible.

Requires GameDir >= r2357

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8364 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-01-14 20:20:11 +00:00
parent e2c05ce1c6
commit efd9ab4723
30 changed files with 425 additions and 462 deletions
+7
View File
@@ -1535,6 +1535,13 @@ BOOLEAN LoadImpCharacter( STR nickName )
DoLapTopMessageBox( MSG_BOX_IMP_STYLE, pImpPopUpStrings[ 7 ], LAPTOP_SCREEN, MSG_BOX_FLAG_OK, NULL);
return FALSE;
}
/// Flugente: until the introduction of a separate variable for the voiceset, the voice was identical with the slot
if ( guiCurrentSaveGameVersion < SEPARATE_VOICESETS )
{
gMercProfiles[iProfileId].usVoiceIndex = iProfileId;
}
guiCurrentSaveGameVersion = SAVE_GAME_VERSION;
// close file