- Moved ASD & Enemy Heli-related settings from JA2_Options.ini to Mod_Settings.ini.

- Enemy Helis can also be unlocked if a certain game progress is reached.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8017 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-01-10 14:46:55 +00:00
parent f3acdb5963
commit f09d7818f0
5 changed files with 56 additions and 36 deletions
+13 -8
View File
@@ -614,12 +614,13 @@ typedef struct
// Flugente: ASD
BOOLEAN fASDActive;
UINT8 usASDSupplyArrivalSector;
INT32 gASDResource_Cost[ASD_RESOURCE_MAX];
INT32 gASDResource_BuyTime[ASD_RESOURCE_MAX];
// Flugente: enemy heli
BOOLEAN fEnemyHeliActive;
UINT8 usEnemyHeliMinimumProgress;
UINT16 gEnemyHeliMaxHP;
UINT16 gEnemyHeliTimePerHPRepair;
@@ -632,13 +633,7 @@ typedef struct
UINT16 gEnemyHeliSAMDamage_Var;
UINT16 gEnemyHeliMANPADSDamage_Base;
UINT16 gEnemyHeliMANPADSDamage_Var;
UINT8 usEnemyHeliBaseSector;
INT32 sEnemyHeliBaseParkGridno[2];
INT32 sEnemyHeliBaseParkTileIndex;
INT32 ubEnemiesItemDrop;
BOOLEAN gfUseExternalLoadscreens;
@@ -2212,6 +2207,16 @@ typedef struct
BOOLEAN AllMeanwhileCutscene;
BOOLEAN CreatureMeanwhileCutscene;
// [ASD]
UINT8 usASDSupplyArrivalSectorX;
UINT8 usASDSupplyArrivalSectorY;
// [Enemy Heli]
UINT8 usEnemyHeliBaseSectorX;
UINT8 usEnemyHeliBaseSectorY;
INT32 sEnemyHeliBaseParkGridno[2];
INT32 sEnemyHeliBaseParkTileIndex;
}MOD_SETTINGS;
// silversurfer: item property modifiers