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- Moved ASD & Enemy Heli-related settings from JA2_Options.ini to Mod_Settings.ini.
- Enemy Helis can also be unlocked if a certain game progress is reached. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8017 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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-8
@@ -614,12 +614,13 @@ typedef struct
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// Flugente: ASD
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BOOLEAN fASDActive;
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UINT8 usASDSupplyArrivalSector;
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INT32 gASDResource_Cost[ASD_RESOURCE_MAX];
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INT32 gASDResource_BuyTime[ASD_RESOURCE_MAX];
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// Flugente: enemy heli
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BOOLEAN fEnemyHeliActive;
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UINT8 usEnemyHeliMinimumProgress;
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UINT16 gEnemyHeliMaxHP;
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UINT16 gEnemyHeliTimePerHPRepair;
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@@ -632,13 +633,7 @@ typedef struct
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UINT16 gEnemyHeliSAMDamage_Var;
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UINT16 gEnemyHeliMANPADSDamage_Base;
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UINT16 gEnemyHeliMANPADSDamage_Var;
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UINT8 usEnemyHeliBaseSector;
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INT32 sEnemyHeliBaseParkGridno[2];
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INT32 sEnemyHeliBaseParkTileIndex;
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INT32 ubEnemiesItemDrop;
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BOOLEAN gfUseExternalLoadscreens;
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@@ -2212,6 +2207,16 @@ typedef struct
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BOOLEAN AllMeanwhileCutscene;
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BOOLEAN CreatureMeanwhileCutscene;
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// [ASD]
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UINT8 usASDSupplyArrivalSectorX;
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UINT8 usASDSupplyArrivalSectorY;
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// [Enemy Heli]
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UINT8 usEnemyHeliBaseSectorX;
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UINT8 usEnemyHeliBaseSectorY;
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INT32 sEnemyHeliBaseParkGridno[2];
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INT32 sEnemyHeliBaseParkTileIndex;
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}MOD_SETTINGS;
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// silversurfer: item property modifiers
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