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Brief: //dnl ch78
- Some mapeditor cosmetic and CTD fixes. Details: - Fix sticky tooltip if perform scroll or go to 'Sector Summary' window. - Fix accidental mercid delete from textbox if press any key while in 'Profile ID mode'. - Fix CTD from release if several time swap from RND to any other item button. - Disable some enabled buttons and mouse area from taskbar when 'Sector Summary' windows is active. - Checkbox toggles from Mercs bar now remember their state after switching to another taskbar option. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6657 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -40,6 +40,8 @@
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#include "GameVersion.h"
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#include "Campaign Types.h"
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#include "GameSettings.h"
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#include "EditorTerrain.h"//dnl ch78 261113
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#include "Render Dirty.h"//dnl ch78 271113
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#endif
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#include <vfs/Core/vfs.h>
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@@ -271,6 +273,10 @@ void CreateSummaryWindow()
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DisableEditorTaskbar();
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DisableAllTextFields();
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//dnl ch78 261113
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HideTerrainTileButtons();
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DisableEditorRegion(ITEM_REGION_ID);
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RestoreBackgroundRects();
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GetCurrentWorldSector( &gsSectorX, &gsSectorY );
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gsSelSectorX = gsSectorX;
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@@ -480,6 +486,11 @@ void DestroySummaryWindow()
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KillTextInputMode();
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EnableEditorTaskbar();
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EnableAllTextFields();
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//dnl ch78 261113
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if(iCurrentTaskbar == TASK_TERRAIN)
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ShowTerrainTileButtons();
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else if(iCurrentTaskbar == TASK_ITEMS)
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EnableEditorRegion(ITEM_REGION_ID);
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if( gpWorldItemsSummaryArray )
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{
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