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Fixed exploit allowing to duplicate drag able structures by opening/closing them during dragging.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9334 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -319,7 +319,7 @@ void HandleStructChangeFromGridNo( SOLDIERTYPE *pSoldier, INT32 sGridNo )
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pNewStructure = SwapStructureForPartner( sGridNo, pStructure );
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pNewStructure = SwapStructureForPartnerAndStoreChangeInMap( sGridNo, pStructure );
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if ( pNewStructure != NULL)
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if ( pNewStructure != NULL)
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{
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{
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RecompileLocalMovementCosts( sGridNo );
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RecompileLocalMovementCosts( sGridNo );
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