New option AUTO_HIDE_PB (TRUE) enables auto hiding of the progress bar when mouse cursor is on the top map row.

AI soldiers will now avoid staying at top map row.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8723 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-01-05 08:20:42 +00:00
parent 58308434f7
commit f10590587a
8 changed files with 104 additions and 18 deletions
+5 -2
View File
@@ -919,8 +919,11 @@ void LoadGameExternalOptions()
// Are enemy females restricted to Blackshirts only?
gGameExternalOptions.fRestrictFemaleEnemiesExceptElite = iniReader.ReadBoolean("Graphics Settings","RESTRICT_FEMALE_ENEMIES_EXCEPT_ELITE",FALSE);
// New setting to allow thin progressbar
gGameExternalOptions.fSmallSizeProgressbar = iniReader.ReadBoolean("Graphics Settings", "SMALL_SIZE_PB", FALSE);
// New setting to allow thin progress bar
gGameExternalOptions.fSmallSizeProgressBar = iniReader.ReadBoolean("Graphics Settings", "SMALL_SIZE_PB", FALSE);
// New setting to allow auto hiding progress bar
gGameExternalOptions.fAutoHideProgressBar = iniReader.ReadBoolean("Graphics Settings", "AUTO_HIDE_PB", TRUE);
// anv: hide stuff on roof in explored rooms at ground level view (sandbags and other crap)
gGameExternalOptions.fHideExploredRoomRoofStructures = iniReader.ReadBoolean("Graphics Settings", "HIDE_EXPLORED_ROOM_ROOF_STRUCTURES", TRUE);