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New option AUTO_HIDE_PB (TRUE) enables auto hiding of the progress bar when mouse cursor is on the top map row.
AI soldiers will now avoid staying at top map row. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8723 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -870,7 +870,8 @@ typedef struct
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INT32 iQuickItem0;
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// for small progress bar
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BOOLEAN fSmallSizeProgressbar;
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BOOLEAN fSmallSizeProgressBar;
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BOOLEAN fAutoHideProgressBar;
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// anv: hide stuff on roof in explored rooms at ground level view (sandbags and other crap)
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BOOLEAN fHideExploredRoomRoofStructures;
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//enable ext mouse key
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