New option AUTO_HIDE_PB (TRUE) enables auto hiding of the progress bar when mouse cursor is on the top map row.

AI soldiers will now avoid staying at top map row.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8723 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-01-05 08:20:42 +00:00
parent 58308434f7
commit f10590587a
8 changed files with 104 additions and 18 deletions
+7 -2
View File
@@ -3469,7 +3469,7 @@ BOOLEAN InitSaveDir()
// WDS - Automatically try to save when an assertion failure occurs
extern bool alreadySaving = false;
extern bool bHideTopMessage;
BOOLEAN SaveGame( int ubSaveGameID, STR16 pGameDesc )
{
@@ -3786,8 +3786,13 @@ BOOLEAN SaveGame( int ubSaveGameID, STR16 pGameDesc )
FileWrite( hFile, &gGameOptions, sizeof( GAME_OPTIONS ), &uiNumBytesWritten );
//
//Save the gTactical Status array, plus the curent secotr location
//Save the gTactical Status array, plus the current sector location
//
// sevenfm: enable fInTopMessage if top bar is hidden, to correctly show it after loading game
if (bHideTopMessage)
gTacticalStatus.fInTopMessage = TRUE;
if( !SaveTacticalStatusToSavedGame( hFile ) )
{
ScreenMsg( FONT_MCOLOR_WHITE, MSG_ERROR, L"ERROR writing tactical status");