bugfix: Jeep & Eldorado have the same animation like the Hummer

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@505 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2006-09-03 19:03:10 +00:00
parent 44cc95de2a
commit f205c1f620
3 changed files with 7 additions and 7 deletions
+6 -6
View File
@@ -2989,9 +2989,9 @@ void InitAnimationSurfacesPerBodytype( )
gubAnimSurfaceCorpseID[ TANK_NE ][ STANDING ] = TANK2_DEAD;
// ELDORADO
gubAnimSurfaceIndex[ ELDORADO ][ STANDING ] = HUMVEE_BASIC;
gubAnimSurfaceIndex[ ELDORADO ][ WALKING ] = HUMVEE_BASIC;
gubAnimSurfaceIndex[ ELDORADO ][ VEHICLE_DIE ] = HUMVEE_DIE;
gubAnimSurfaceIndex[ ELDORADO ][ STANDING ] = ELDORADO_BASIC;
gubAnimSurfaceIndex[ ELDORADO ][ WALKING ] = ELDORADO_BASIC;
gubAnimSurfaceIndex[ ELDORADO ][ VEHICLE_DIE ] = ELDORADO_DIE;
// ICECREAMTRUCK
gubAnimSurfaceIndex[ ICECREAMTRUCK ][ STANDING ] = ICECREAMTRUCK_BASIC;
@@ -3000,9 +3000,9 @@ void InitAnimationSurfacesPerBodytype( )
gubAnimSurfaceCorpseID[ ICECREAMTRUCK ][ STANDING ] = ICECREAM_DEAD;
// JEEP
gubAnimSurfaceIndex[ JEEP ][ STANDING ] = HUMVEE_BASIC;
gubAnimSurfaceIndex[ JEEP ][ WALKING ] = HUMVEE_BASIC;
gubAnimSurfaceIndex[ JEEP ][ VEHICLE_DIE ] = HUMVEE_DIE;
gubAnimSurfaceIndex[ JEEP ][ STANDING ] = JEEP_BASIC;
gubAnimSurfaceIndex[ JEEP ][ WALKING ] = JEEP_BASIC;
gubAnimSurfaceIndex[ JEEP ][ VEHICLE_DIE ] = JEEP_DIE;
}
BOOLEAN LoadAnimationStateInstructions( )
+1 -1
View File
@@ -606,7 +606,7 @@ void ValidateAndUpdateMapVersionIfNecessary()
else if( gMapInformation.ubMapVersion > MINOR_MAP_VERSION )
{
//we may have a problem...
AssertMsg( 0, "Map version is greater than the current version (old ja2.exe?)" );
//AssertMsg( 0, "Map version is greater than the current version (old ja2.exe?)" );
}
AutoCalculateItemNoOverwriteStatus() ;
}