mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
-updeated weapon ranges from Starwalker:
FN FAL OSW 410 HK G3KA3 450 FN FAL Carbine 550 CETME Modelo C 560 HK G3A3 560 SIG SG542 580 Steyr Scout Tactical 610 FN FAL 620 Galil AR 620 FN MAG 630 M14 640 HK 21E 640 M60E3 640 Browning M1919 A6 670 M1 Garand 670 Zastava M76 750 M21 Tactical 750 Beretta M501 770 HK MSG90A1 770 Knight SR-25 780 M24 780 M40A1 780 CZ 700 800 FR-F2 800 HK PSG1 800 Steyr SSG-P1 800 Walther WA 2000 800 Parker Hale M82 800 Sako TRG 22 800 HK MP5/10SD6 190 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@415 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -2314,7 +2314,7 @@
|
||||
<ubGraphicNum>19</ubGraphicNum>
|
||||
<ubWeight>55</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>5330</usPrice>
|
||||
<usPrice>5390</usPrice>
|
||||
<ubCoolness>7</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>2</bRepairEase>
|
||||
@@ -3282,7 +3282,7 @@
|
||||
<ubGraphicNum>27</ubGraphicNum>
|
||||
<ubWeight>42</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>4770</usPrice>
|
||||
<usPrice>4300</usPrice>
|
||||
<ubCoolness>6</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
@@ -3403,7 +3403,7 @@
|
||||
<ubGraphicNum>28</ubGraphicNum>
|
||||
<ubWeight>45</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>4870</usPrice>
|
||||
<usPrice>4400</usPrice>
|
||||
<ubCoolness>6</ubCoolness>
|
||||
<bReliability>2</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
@@ -3524,7 +3524,7 @@
|
||||
<ubGraphicNum>29</ubGraphicNum>
|
||||
<ubWeight>45</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>4430</usPrice>
|
||||
<usPrice>4050</usPrice>
|
||||
<ubCoolness>5</ubCoolness>
|
||||
<bReliability>2</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
@@ -4371,7 +4371,7 @@
|
||||
<ubGraphicNum>36</ubGraphicNum>
|
||||
<ubWeight>93</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>7690</usPrice>
|
||||
<usPrice>7210</usPrice>
|
||||
<ubCoolness>8</ubCoolness>
|
||||
<bReliability>1</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
@@ -40429,7 +40429,7 @@
|
||||
<ubGraphicNum>57</ubGraphicNum>
|
||||
<ubWeight>81</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>6030</usPrice>
|
||||
<usPrice>6090</usPrice>
|
||||
<ubCoolness>9</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-2</bRepairEase>
|
||||
@@ -75639,7 +75639,7 @@
|
||||
<ubGraphicNum>124</ubGraphicNum>
|
||||
<ubWeight>56</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>5220</usPrice>
|
||||
<usPrice>5330</usPrice>
|
||||
<ubCoolness>7</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
@@ -75881,7 +75881,7 @@
|
||||
<ubGraphicNum>205</ubGraphicNum>
|
||||
<ubWeight>147</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>8050</usPrice>
|
||||
<usPrice>7490</usPrice>
|
||||
<ubCoolness>6</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>1</bRepairEase>
|
||||
@@ -76123,7 +76123,7 @@
|
||||
<ubGraphicNum>222</ubGraphicNum>
|
||||
<ubWeight>44</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>4330</usPrice>
|
||||
<usPrice>3950</usPrice>
|
||||
<ubCoolness>6</ubCoolness>
|
||||
<bReliability>1</bReliability>
|
||||
<bRepairEase>1</bRepairEase>
|
||||
@@ -76244,7 +76244,7 @@
|
||||
<ubGraphicNum>253</ubGraphicNum>
|
||||
<ubWeight>49</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>5830</usPrice>
|
||||
<usPrice>5890</usPrice>
|
||||
<ubCoolness>7</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-2</bRepairEase>
|
||||
@@ -76728,7 +76728,7 @@
|
||||
<ubGraphicNum>133</ubGraphicNum>
|
||||
<ubWeight>62</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>5580</usPrice>
|
||||
<usPrice>5640</usPrice>
|
||||
<ubCoolness>8</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
@@ -78301,7 +78301,7 @@
|
||||
<ubGraphicNum>179</ubGraphicNum>
|
||||
<ubWeight>38</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>4060</usPrice>
|
||||
<usPrice>3740</usPrice>
|
||||
<ubCoolness>5</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
@@ -78422,7 +78422,7 @@
|
||||
<ubGraphicNum>181</ubGraphicNum>
|
||||
<ubWeight>42</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>3200</usPrice>
|
||||
<usPrice>3160</usPrice>
|
||||
<ubCoolness>5</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
@@ -78543,7 +78543,7 @@
|
||||
<ubGraphicNum>121</ubGraphicNum>
|
||||
<ubWeight>110</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>7740</usPrice>
|
||||
<usPrice>7270</usPrice>
|
||||
<ubCoolness>9</ubCoolness>
|
||||
<bReliability>2</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
@@ -79148,7 +79148,7 @@
|
||||
<ubGraphicNum>204</ubGraphicNum>
|
||||
<ubWeight>52</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>5580</usPrice>
|
||||
<usPrice>5640</usPrice>
|
||||
<ubCoolness>8</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-2</bRepairEase>
|
||||
@@ -79269,7 +79269,7 @@
|
||||
<ubGraphicNum>237</ubGraphicNum>
|
||||
<ubWeight>40</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>4870</usPrice>
|
||||
<usPrice>4400</usPrice>
|
||||
<ubCoolness>6</ubCoolness>
|
||||
<bReliability>1</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
@@ -80721,7 +80721,7 @@
|
||||
<ubGraphicNum>90</ubGraphicNum>
|
||||
<ubWeight>41</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>3720</usPrice>
|
||||
<usPrice>3560</usPrice>
|
||||
<ubCoolness>5</ubCoolness>
|
||||
<bReliability>2</bReliability>
|
||||
<bRepairEase>0</bRepairEase>
|
||||
@@ -81326,7 +81326,7 @@
|
||||
<ubGraphicNum>106</ubGraphicNum>
|
||||
<ubWeight>35</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>2010</usPrice>
|
||||
<usPrice>2080</usPrice>
|
||||
<ubCoolness>4</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-3</bRepairEase>
|
||||
@@ -81568,7 +81568,7 @@
|
||||
<ubGraphicNum>67</ubGraphicNum>
|
||||
<ubWeight>64</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>5970</usPrice>
|
||||
<usPrice>6030</usPrice>
|
||||
<ubCoolness>8</ubCoolness>
|
||||
<bReliability>2</bReliability>
|
||||
<bRepairEase>-2</bRepairEase>
|
||||
@@ -82657,7 +82657,7 @@
|
||||
<ubGraphicNum>201</ubGraphicNum>
|
||||
<ubWeight>43</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>4180</usPrice>
|
||||
<usPrice>3630</usPrice>
|
||||
<ubCoolness>6</ubCoolness>
|
||||
<bReliability>1</bReliability>
|
||||
<bRepairEase>-2</bRepairEase>
|
||||
@@ -82778,7 +82778,7 @@
|
||||
<ubGraphicNum>144</ubGraphicNum>
|
||||
<ubWeight>53</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>5580</usPrice>
|
||||
<usPrice>5700</usPrice>
|
||||
<ubCoolness>7</ubCoolness>
|
||||
<bReliability>2</bReliability>
|
||||
<bRepairEase>1</bRepairEase>
|
||||
@@ -82899,7 +82899,7 @@
|
||||
<ubGraphicNum>85</ubGraphicNum>
|
||||
<ubWeight>41</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>5330</usPrice>
|
||||
<usPrice>5390</usPrice>
|
||||
<ubCoolness>7</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
@@ -83141,7 +83141,7 @@
|
||||
<ubGraphicNum>93</ubGraphicNum>
|
||||
<ubWeight>86</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>7840</usPrice>
|
||||
<usPrice>7360</usPrice>
|
||||
<ubCoolness>9</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
@@ -86166,7 +86166,7 @@
|
||||
<ubGraphicNum>89</ubGraphicNum>
|
||||
<ubWeight>36</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>4430</usPrice>
|
||||
<usPrice>4040</usPrice>
|
||||
<ubCoolness>6</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>0</bRepairEase>
|
||||
@@ -88102,7 +88102,7 @@
|
||||
<ubGraphicNum>193</ubGraphicNum>
|
||||
<ubWeight>33</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>4720</usPrice>
|
||||
<usPrice>4310</usPrice>
|
||||
<ubCoolness>7</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-2</bRepairEase>
|
||||
@@ -88223,7 +88223,7 @@
|
||||
<ubGraphicNum>232</ubGraphicNum>
|
||||
<ubWeight>39</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>5530</usPrice>
|
||||
<usPrice>5590</usPrice>
|
||||
<ubCoolness>9</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-2</bRepairEase>
|
||||
@@ -90271,7 +90271,7 @@
|
||||
<szLongItemName>Walther WA 2000</szLongItemName>
|
||||
<szItemDesc>Sometimes considered the Ferrari of sniper rifles, the WA 2000 combines high accuracy with great stopping power. Too bad they're no longer in production.</szItemDesc>
|
||||
<szBRName>Walther WA 2000</szBRName>
|
||||
<szBRDesc>Now back in stock! The WA 2000 is no longer in production, but we were able to locate a few, and they're on sale for the low, low price of only $7880! Get yours now while supplies last!</szBRDesc>
|
||||
<szBRDesc>Now back in stock! The WA 2000 is no longer in production, but we were able to locate a few, and they're on sale for the low, low price of only $7940! Get yours now while supplies last!</szBRDesc>
|
||||
<usItemClass>2</usItemClass>
|
||||
<ubClassIndex>746</ubClassIndex>
|
||||
<ubCursor>3</ubCursor>
|
||||
@@ -90280,7 +90280,7 @@
|
||||
<ubGraphicNum>177</ubGraphicNum>
|
||||
<ubWeight>70</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>7880</usPrice>
|
||||
<usPrice>7940</usPrice>
|
||||
<ubCoolness>9</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-2</bRepairEase>
|
||||
@@ -91127,7 +91127,7 @@
|
||||
<ubGraphicNum>123</ubGraphicNum>
|
||||
<ubWeight>42</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>5230</usPrice>
|
||||
<usPrice>5400</usPrice>
|
||||
<ubCoolness>6</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>-1</bRepairEase>
|
||||
|
||||
@@ -699,7 +699,7 @@
|
||||
<ubDeadliness>46</ubDeadliness>
|
||||
<bAccuracy>12</bAccuracy>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<usRange>770</usRange>
|
||||
<usRange>780</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -714,7 +714,7 @@
|
||||
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>10</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
|
||||
<AutoPenalty>0</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>7</APsToReloadManually>
|
||||
@@ -984,10 +984,10 @@
|
||||
<ubBurstPenalty>9</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>35</ubImpact>
|
||||
<ubDeadliness>41</ubDeadliness>
|
||||
<ubDeadliness>39</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>730</usRange>
|
||||
<usRange>640</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>40</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -1002,7 +1002,7 @@
|
||||
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>4</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
|
||||
<AutoPenalty>9</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -1020,10 +1020,10 @@
|
||||
<ubBurstPenalty>9</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>35</ubImpact>
|
||||
<ubDeadliness>42</ubDeadliness>
|
||||
<ubDeadliness>40</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>710</usRange>
|
||||
<usRange>620</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>43</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -1038,7 +1038,7 @@
|
||||
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>4</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>14</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
|
||||
<AutoPenalty>9</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -1056,10 +1056,10 @@
|
||||
<ubBurstPenalty>9</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>34</ubImpact>
|
||||
<ubDeadliness>39</ubDeadliness>
|
||||
<ubDeadliness>37</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>640</usRange>
|
||||
<usRange>560</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>50</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -1074,7 +1074,7 @@
|
||||
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>4</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>11</MaxDistForMessyDeath>
|
||||
<AutoPenalty>9</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -1308,10 +1308,10 @@
|
||||
<ubBurstPenalty>7</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>35</ubImpact>
|
||||
<ubDeadliness>56</ubDeadliness>
|
||||
<ubDeadliness>54</ubDeadliness>
|
||||
<bAccuracy>4</bAccuracy>
|
||||
<ubMagSize>100</ubMagSize>
|
||||
<usRange>730</usRange>
|
||||
<usRange>640</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>38</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -1326,7 +1326,7 @@
|
||||
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>6</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
|
||||
<AutoPenalty>8</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -2859,7 +2859,7 @@
|
||||
<ubDeadliness>50</ubDeadliness>
|
||||
<bAccuracy>6</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>790</usRange>
|
||||
<usRange>800</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -4620,10 +4620,10 @@
|
||||
<ubBurstPenalty>0</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>38</ubImpact>
|
||||
<ubDeadliness>45</ubDeadliness>
|
||||
<ubDeadliness>46</ubDeadliness>
|
||||
<bAccuracy>12</bAccuracy>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<usRange>750</usRange>
|
||||
<usRange>770</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -4692,10 +4692,10 @@
|
||||
<ubBurstPenalty>7</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>38</ubImpact>
|
||||
<ubDeadliness>59</ubDeadliness>
|
||||
<ubDeadliness>56</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>100</ubMagSize>
|
||||
<usRange>770</usRange>
|
||||
<usRange>670</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>77</ubAttackVolume>
|
||||
@@ -4710,7 +4710,7 @@
|
||||
<bAutofireShotsPerFiveAP>2</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>4</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
|
||||
<AutoPenalty>7</AutoPenalty>
|
||||
<NoSemiAuto>1</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -4764,10 +4764,10 @@
|
||||
<ubBurstPenalty>9</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>34</ubImpact>
|
||||
<ubDeadliness>39</ubDeadliness>
|
||||
<ubDeadliness>37</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>640</usRange>
|
||||
<usRange>560</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>50</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -4782,7 +4782,7 @@
|
||||
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>4</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>11</MaxDistForMessyDeath>
|
||||
<AutoPenalty>9</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -4803,7 +4803,7 @@
|
||||
<ubDeadliness>48</ubDeadliness>
|
||||
<bAccuracy>6</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>770</usRange>
|
||||
<usRange>780</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -4818,7 +4818,7 @@
|
||||
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>4</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
|
||||
<AutoPenalty>0</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -4944,10 +4944,10 @@
|
||||
<ubBurstPenalty>0</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>39</ubImpact>
|
||||
<ubDeadliness>47</ubDeadliness>
|
||||
<ubDeadliness>48</ubDeadliness>
|
||||
<bAccuracy>11</bAccuracy>
|
||||
<ubMagSize>10</ubMagSize>
|
||||
<usRange>790</usRange>
|
||||
<usRange>800</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -5412,10 +5412,10 @@
|
||||
<ubBurstPenalty>9</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>33</ubImpact>
|
||||
<ubDeadliness>37</ubDeadliness>
|
||||
<ubDeadliness>35</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>620</usRange>
|
||||
<usRange>550</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>50</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -5430,7 +5430,7 @@
|
||||
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>4</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>11</MaxDistForMessyDeath>
|
||||
<AutoPenalty>9</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -5451,7 +5451,7 @@
|
||||
<ubDeadliness>32</ubDeadliness>
|
||||
<bAccuracy>4</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>420</usRange>
|
||||
<usRange>410</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>50</BurstAniDelay>
|
||||
<ubAttackVolume>80</ubAttackVolume>
|
||||
@@ -5484,10 +5484,10 @@
|
||||
<ubBurstPenalty>7</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>35</ubImpact>
|
||||
<ubDeadliness>56</ubDeadliness>
|
||||
<ubDeadliness>54</ubDeadliness>
|
||||
<bAccuracy>6</bAccuracy>
|
||||
<ubMagSize>100</ubMagSize>
|
||||
<usRange>720</usRange>
|
||||
<usRange>630</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>32</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -5502,7 +5502,7 @@
|
||||
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>6</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>14</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
|
||||
<AutoPenalty>7</AutoPenalty>
|
||||
<NoSemiAuto>1</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -5664,10 +5664,10 @@
|
||||
<ubBurstPenalty>0</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>39</ubImpact>
|
||||
<ubDeadliness>47</ubDeadliness>
|
||||
<ubDeadliness>48</ubDeadliness>
|
||||
<bAccuracy>11</bAccuracy>
|
||||
<ubMagSize>10</ubMagSize>
|
||||
<usRange>790</usRange>
|
||||
<usRange>800</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -5700,10 +5700,10 @@
|
||||
<ubBurstPenalty>9</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>35</ubImpact>
|
||||
<ubDeadliness>42</ubDeadliness>
|
||||
<ubDeadliness>40</ubDeadliness>
|
||||
<bAccuracy>4</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>710</usRange>
|
||||
<usRange>620</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>33</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -5718,7 +5718,7 @@
|
||||
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>6</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>14</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
|
||||
<AutoPenalty>9</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -6132,10 +6132,10 @@
|
||||
<ubBurstPenalty>9</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>32</ubImpact>
|
||||
<ubDeadliness>35</ubDeadliness>
|
||||
<ubDeadliness>34</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>490</usRange>
|
||||
<usRange>450</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>50</BurstAniDelay>
|
||||
<ubAttackVolume>77</ubAttackVolume>
|
||||
@@ -6150,7 +6150,7 @@
|
||||
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>4</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>10</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>9</MaxDistForMessyDeath>
|
||||
<AutoPenalty>9</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -6315,7 +6315,7 @@
|
||||
<ubDeadliness>23</ubDeadliness>
|
||||
<bAccuracy>6</bAccuracy>
|
||||
<ubMagSize>30</ubMagSize>
|
||||
<usRange>150</usRange>
|
||||
<usRange>190</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>38</BurstAniDelay>
|
||||
<ubAttackVolume>55</ubAttackVolume>
|
||||
@@ -6387,7 +6387,7 @@
|
||||
<ubDeadliness>49</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>760</usRange>
|
||||
<usRange>770</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -6708,10 +6708,10 @@
|
||||
<ubBurstPenalty>0</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>38</ubImpact>
|
||||
<ubDeadliness>40</ubDeadliness>
|
||||
<ubDeadliness>37</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>10</ubMagSize>
|
||||
<usRange>770</usRange>
|
||||
<usRange>670</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -6726,7 +6726,7 @@
|
||||
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>6</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
|
||||
<AutoPenalty>0</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -6744,10 +6744,10 @@
|
||||
<ubBurstPenalty>0</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>35</ubImpact>
|
||||
<ubDeadliness>45</ubDeadliness>
|
||||
<ubDeadliness>46</ubDeadliness>
|
||||
<bAccuracy>6</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>730</usRange>
|
||||
<usRange>750</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -6783,7 +6783,7 @@
|
||||
<ubDeadliness>46</ubDeadliness>
|
||||
<bAccuracy>12</bAccuracy>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<usRange>770</usRange>
|
||||
<usRange>780</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -6798,7 +6798,7 @@
|
||||
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>10</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
|
||||
<AutoPenalty>0</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>7</APsToReloadManually>
|
||||
@@ -6852,10 +6852,10 @@
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>35</ubImpact>
|
||||
<ubDeadliness>57</ubDeadliness>
|
||||
<ubDeadliness>54</ubDeadliness>
|
||||
<bAccuracy>4</bAccuracy>
|
||||
<ubMagSize>100</ubMagSize>
|
||||
<usRange>730</usRange>
|
||||
<usRange>640</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>46</BurstAniDelay>
|
||||
<ubAttackVolume>80</ubAttackVolume>
|
||||
@@ -6870,7 +6870,7 @@
|
||||
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>6</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
|
||||
<AutoPenalty>8</AutoPenalty>
|
||||
<NoSemiAuto>1</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -7752,10 +7752,10 @@
|
||||
<ubBurstPenalty>9</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>34</ubImpact>
|
||||
<ubDeadliness>39</ubDeadliness>
|
||||
<ubDeadliness>37</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>660</usRange>
|
||||
<usRange>580</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>38</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -7770,7 +7770,7 @@
|
||||
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>4</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
|
||||
<AutoPenalty>9</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
@@ -8328,10 +8328,10 @@
|
||||
<ubBurstPenalty>0</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>35</ubImpact>
|
||||
<ubDeadliness>41</ubDeadliness>
|
||||
<ubDeadliness>39</ubDeadliness>
|
||||
<bAccuracy>12</bAccuracy>
|
||||
<ubMagSize>10</ubMagSize>
|
||||
<usRange>690</usRange>
|
||||
<usRange>610</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -8346,7 +8346,7 @@
|
||||
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>6</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>14</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
|
||||
<AutoPenalty>0</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>7</APsToReloadManually>
|
||||
@@ -8367,7 +8367,7 @@
|
||||
<ubDeadliness>47</ubDeadliness>
|
||||
<bAccuracy>11</bAccuracy>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<usRange>790</usRange>
|
||||
<usRange>800</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -8979,7 +8979,7 @@
|
||||
<ubDeadliness>59</ubDeadliness>
|
||||
<bAccuracy>7</bAccuracy>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<usRange>790</usRange>
|
||||
<usRange>800</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -9228,10 +9228,10 @@
|
||||
<ubBurstPenalty>0</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>35</ubImpact>
|
||||
<ubDeadliness>44</ubDeadliness>
|
||||
<ubDeadliness>45</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>10</ubMagSize>
|
||||
<usRange>720</usRange>
|
||||
<usRange>750</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
@@ -9246,7 +9246,7 @@
|
||||
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>4</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>14</MaxDistForMessyDeath>
|
||||
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
|
||||
<AutoPenalty>0</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
|
||||
Reference in New Issue
Block a user