Improved health bar in tactical (by Sevenfm)

Option SHOW_HEALTHBARSOVERHEAD is now integer:
0 - no bar
1 - default health bar
2 - small version of new bar
3 - large version of new bar
4 - small health bar + AP indicator
5 - large health bar + AP indicator

Note: cover indicators are enabled only in turnbased combat or when sneaking
see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/17.html


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1912 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2014-01-03 17:15:57 +00:00
parent 2ea80d5ec4
commit f28b6686aa
2 changed files with 16 additions and 2 deletions
+8 -1
View File
@@ -831,9 +831,16 @@ HIDE_ENEMY_HEALTH_TEXT = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; If enabled, you see the health and fatigue bar when hovering over your mercs, and on the currently selected merc.
; Alt health bar additionally shows suppression shock level and current cover
; 0 - nothing
; 1 - default health bar
; 2 - smaller alt health bar
; 3 - larger alt health bar
; 4 - small health bar + AP counter
; 5 - large health bar + AP counter
;------------------------------------------------------------------------------------------------------------------------------
SHOW_HEALTHBARSOVERHEAD = TRUE
SHOW_HEALTHBARSOVERHEAD = 1
;------------------------------------------------------------------------------------------------------------------------------
; How should the game display the enemy/player hit counter?
+8 -1
View File
@@ -829,9 +829,16 @@ HIDE_ENEMY_HEALTH_TEXT = FALSE
;------------------------------------------------------------------------------------------------------------------------------
; If enabled, you see the health and fatigue bar when hovering over your mercs, and on the currently selected merc.
; Alt health bar additionally shows suppression shock level and current cover
; 0 - nothing
; 1 - default health bar
; 2 - smaller alt health bar
; 3 - larger alt health bar
; 4 - small health bar + AP counter
; 5 - large health bar + AP counter
;------------------------------------------------------------------------------------------------------------------------------
SHOW_HEALTHBARSOVERHEAD = FALSE
SHOW_HEALTHBARSOVERHEAD = 0
;------------------------------------------------------------------------------------------------------------------------------
; How should the game display the enemy/player hit counter?