Soldiers move slower when dragging someone

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8476 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-09-18 17:36:39 +00:00
parent f0698366e8
commit f30482d939
+11 -6
View File
@@ -8962,15 +8962,20 @@ void CalculateSoldierAniSpeed( SOLDIERTYPE *pSoldier, SOLDIERTYPE *pStatsSoldier
}
}
// Flugente: riot shields lower movement speed
if ( pSoldier->IsRiotShieldEquipped( ) )
{
pSoldier->sAniDelay = gItemSettings.fShieldMovementAPCostModifier * pSoldier->sAniDelay;
}
//pSoldier->sAniDelay = pSoldier->sAniDelay * ( 1 * gTacticalStatus.bRealtimeSpeed / 2 );
}
// Flugente: riot shields lower movement speed
if (pSoldier->IsRiotShieldEquipped())
{
pSoldier->sAniDelay = gItemSettings.fShieldMovementAPCostModifier * pSoldier->sAniDelay;
}
// Flugente: drag people
if (pSoldier->IsDraggingSomeone())
{
pSoldier->sAniDelay = gItemSettings.fDragAPCostModifier * pSoldier->sAniDelay;
}
}
FLOAT GetSpeedUpFactor( )